Skip to content

Acepie/p5js_gleam

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

30 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

p5js_gleam

Package Version Hex Docs

A simple game library providing p5js bindings for Gleam in a functional style to make basic games and animations. Heavily inspired by the Racket library 2htdp/universe.

This project is primarily made up of

  • A bun script that is used to generate bindings for p5js class methods
    • Script is based on script created for glare
  • A wrapper game engine that provides a functional interface to p5js

Showcase

An example generated maze

maze_room

An example ball spawner

ball_spawner

Using the library

To use this library you will need to build your gleam project and include it in an html file. The html file must import p5js as a module before the generated javascript file. The easiest way to do this is to load the p5js library from a CDN.

<!doctype html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Ball Spawner</title>
    <script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
    <script type="module">
      import { main } from "./ball_spawner.js";
      main();
    </script>
  </head>
  <body></body>
</html>

Once you have an html file with p5js and your output module setup, add the library to your project by running the following command

gleam add p5js_gleam

Then add a call to the create_sketch function in your main function.

import p5js_gleam.{type P5}
import p5js_gleam/bindings as p5

fn setup(p: P5) -> String {
  p5.create_canvas(p, 800.0, 600.0)
  "Hello, world!"
}

fn draw(p: P5, state: String) {
  p5.background(p, "#ffffff")
  p5.fill(p, "#000000")
  p5.text(p, state, 400.0, 300.0)
}

pub fn main() {
  p5js_gleam.create_sketch(init: setup, draw: draw)
  |> p5.start_sketch
}

To see the library in action you can download and serve one of the examples in the examples directory.

Generating FFI Bindings

To generate the FFI bindings you will need bun installed. Once you have bun installed run

bun run ./scripts/generate_p5.ts