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Implement MaterialX closure sheen_bsdf #1537

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merged 1 commit into from
Jul 20, 2022

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Implement sheen_bsdf, following the definition in MaterialX.

@fpsunflower fpsunflower merged commit da794de into AcademySoftwareFoundation:main Jul 20, 2022
@fpsunflower fpsunflower deleted the mx-sheen branch July 20, 2022 21:12
lgritz pushed a commit to lgritz/OpenShadingLanguage that referenced this pull request Jul 21, 2022
lgritz pushed a commit to lgritz/OpenShadingLanguage that referenced this pull request Jul 23, 2022
chellmuth pushed a commit to chellmuth/OpenShadingLanguage that referenced this pull request Sep 6, 2024
Relevant changes:

  * GPU string fix -- needed missing cast (AcademySoftwareFoundation#1553)
  * Fix typo error that prevented correct typecheck of ternary (AcademySoftwareFoundation#1552)
  * testrender now supports the standard MaterialX closure:
  * testrender improvements: modernize sampler (AcademySoftwareFoundation#1534), switch to cone
    tracing (AcademySoftwareFoundation#1543), support MaterialX closures (AcademySoftwareFoundation#1533, AcademySoftwareFoundation#1536, AcademySoftwareFoundation#1537,
    AcademySoftwareFoundation#1538, AcademySoftwareFoundation#1541, AcademySoftwareFoundation#1542, AcademySoftwareFoundation#1547)
  * Bump LLVM to 14.0
  * Help reduce PTX nondeterminism (AcademySoftwareFoundation#1570)

See merge request spi/dev/3rd-party/osl-feedstock!30
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2 participants