Sanitize filenames when using "archive_groupname" #1383
Merged
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This feature (used, very possibly, only by me, for debugging)
forces OSL to write an archive that contains the oso files and a
serialized version of the shader network.
If no explicit name is given (by the "archive_filename" attribute), it
picks a name based on the shader group name. But that may not be a
safe string for a valid filename. We already eliminated anything
before the last slash, but it turns out that a colon (':') can also
really mess things up. So this small change protects against that.
Signed-off-by: Larry Gritz [email protected]