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-Adjusted the DMX strobe functionality to go through a separate "Strobe Output" Texture. This will ensure that every shader reading from the same DMX Strobe Channel will all flash at the exact same intervals.
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...cLight-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH-Standard.mat
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8 changes: 8 additions & 0 deletions
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...t-LightBarAndFlashers/5-Channel/VRSL-LightBar-FixtureMat-Horizontal-5CH-Standard.mat.meta
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