Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix audiolink laser handling in VRSL_ManagerWindow.cs
If there is an audiolink laser in the scene and the user either: - Tries to `Update Fixtures` in the VRSL - Tries to open an audiolink band The console will print and error or spam errors respectively. This change prevents the errors without functionality.
- Loading branch information