Skip to content

Commit

Permalink
Updated Version Number to 2.4
Browse files Browse the repository at this point in the history
  • Loading branch information
AcChosen committed Jul 11, 2023
1 parent 2a8f223 commit 209b421
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ public class VRSLStyles : MonoBehaviour
{
public static Texture logo = Resources.Load("VRStageLighting-Logo") as Texture;

public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.3</color></b>";
public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.4</color></b>";

public static void DepthPassWarning()
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -587,7 +587,7 @@ public class VRSL_ManagerWindow : EditorWindow {
static float tiltRangeOff = -180f;
public static Texture logo, github, twitter, discord;
public bool legacyFixtures;
public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.3</color></b>";
public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.4</color></b>";

public static bool hasLocalPanel, hasDepthLight;
private static VRSL_LocalUIControlPanel panel;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ namespace VRSL.EditorScripts
public class VRSL_UdonEditor : Editor
{
public static Texture logo;
public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.3</color></b>";
public static string ver = "VR Stage Lighting ver:" + " <b><color=#6a15ce> 2.4</color></b>";
public void OnEnable()
{
logo = Resources.Load("VRStageLighting-Logo") as Texture;
Expand Down

0 comments on commit 209b421

Please sign in to comment.