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Final changes before gold
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SkyeWinters committed May 6, 2024
1 parent 1593b72 commit bdf0c4d
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Showing 24 changed files with 5,983 additions and 1,470 deletions.
2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/BankTeller0.asset
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Expand Up @@ -32,7 +32,7 @@ MonoBehaviour:
some extra tip money."
- speaker: 1
speakerName: Bank Teller
Dialogue: "Well, *chuckle* you can\u2019t pay in ghost money, so\u2026"
Dialogue: "Well, haha, you can\u2019t pay in ghost money, so\u2026"
- speaker: 0
speakerName: Kristen
Dialogue: What?
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/BankTeller2.asset
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Expand Up @@ -24,7 +24,7 @@ MonoBehaviour:
Dialogue: I need to withdraw.
- speaker: 1
speakerName: Borris
Dialogue: Uhh, *Chuckle* with the utmost respect, withdraw what?
Dialogue: Uhh, hehe, with the utmost respect, withdraw what?
- speaker: 0
speakerName: Kristen
Dialogue: "I need to withdraw from a friend\u2019s account. Doing a favor,
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/DayOne-GarretIntroduction.asset
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Expand Up @@ -72,7 +72,7 @@ MonoBehaviour:
Dialogue: "I didn\u2019t-"
- speaker: 1
speakerName: Garret
Dialogue: My name is Garret. I will listen if you play.
Dialogue: My name is Garret. I will listen and sing along if you play.
- speaker: 0
speakerName: Kristen
Dialogue: "S-sure. I\u2019m Kristen. What kind of song do you want?"
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/Ending6.asset
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Expand Up @@ -55,7 +55,7 @@ MonoBehaviour:
Dialogue: Technicalities.
- speaker: 0
speakerName: Kristen
Dialogue: '*Giggle*'
Dialogue: Heehee.
- speaker: 1
speakerName: Garret
Dialogue: "I\u2019ll sing my way to the heavens."
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/HappyDialogue0.asset
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Expand Up @@ -21,7 +21,7 @@ MonoBehaviour:
Dialogue: "That\u2026made me feel better."
- speaker: 1
speakerName: Garret
Dialogue: "I\u2019ve had a bad last 24 hours."
Dialogue: "I\u2019ve had a bad last couple weeks."
- speaker: 0
speakerName: Kristen
Dialogue: Yeah, I bet. Haha!
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/Spencer2.asset
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Expand Up @@ -50,7 +50,7 @@ MonoBehaviour:
Dialogue: '*Sniff* *Sigh* That he was sexy while he was alive.'
- speaker: 0
speakerName: Kristen
Dialogue: "*Chuckle* *Sniff* I\u2019ll relay the message."
Dialogue: "Hehe. *Sniff* I\u2019ll relay the message."
- speaker: 1
speakerName: Spencer
Dialogue: To your ghosts in the graveyard?
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/StartSong0.asset
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Expand Up @@ -22,7 +22,7 @@ MonoBehaviour:
seems different about tonight."
- speaker: 0
speakerName: Kristen
Dialogue: "*Giggle* Is it you, ghosts? Are you finally coming out to visit
Dialogue: "Heehee! Is it you, ghosts? Are you finally coming out to visit
with lil\u2019 ol\u2019 me?"
- speaker: 0
speakerName: Kristen
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/TownStart0.asset
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Expand Up @@ -18,7 +18,7 @@ MonoBehaviour:
- dialogues:
- speaker: 1
speakerName: Passerby
Dialogue: There she is *haha*.
Dialogue: There she is haha.
- speaker: 1
speakerName: Passerby
Dialogue: "The ghost whisperer\u2026"
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2 changes: 1 addition & 1 deletion Assets/Resources/Dialogue/TutorialSongEnd.asset
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Expand Up @@ -34,7 +34,7 @@ MonoBehaviour:
Dialogue: "\u2026and my ghosties. I will meet you eventually."
- speaker: 0
speakerName: Kristen
Dialogue: '*Heehee* Okay, goodnight.'
Dialogue: Heehee! Okay, goodnight.
LeadsTo:
- inspectorDescription: 'Prompt: Triggers Event: DayTransition'
prompt:
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