FF2 1.10.6
1.10.6 includes changes to the default health formula and weapon balances for Gunmettle, along with many, many bug fixes.
- Updated the default health formula to match VSH's (Wliu)
- Updated for compatibility with the Gunmettle update (Wliu, Shadow, Starblaster64, Chdata, sarysa, and others)
- Fixed boss weapon animations sometimes not working (Chdata)
- Disconnecting bosses now get replaced by the person with the second-highest queue points (Shadow)
- Fixed bosses rarely becoming 'living spectators' during the first round (Shadow/Wliu)
- Fixed large amounts of damage insta-killing multi-life bosses (Wliu from Shadow)
- Fixed death effects triggering when FF2 wasn't active (Shadow)
- Fixed
'sound_fail'
playing even when the boss won (Shadow) - Fixed charset voting again (Wliu from Shadow)
- Fixed bravejump sounds not playing (Wliu from Maximilian_)
- Fixed end-of-round text occasionally showing random symbols and file paths (Wliu)
- Updated Russian translations (Maximilian_)
- [Server] Fixed
UTIL_SetModel not precached
crashes (Shadow/Wliu) - [Server] Fixed Array Index Out of Bounds errors when there are more than 32 chances (Wliu from Maximilian_)
- [Server] Fixed invalid client errors in
easter_abilities.sp
(Wliu) - [Server] Missing boss files are now logged (Shadow)
- [Dev] Added
FF2_StartMusic
that was missing from the include file (Wliu from Shadow) - [Dev]
FF2_GetBossIndex
now makes sure the client index passed is valid (Wliu) - [Dev] Rewrote the health formula parser and fixed a few bugs along the way (WildCard65/Wliu)
- [Dev] Prioritized exact matches in
OnSpecialSelected
and added a 'preset' bool (Wliu from Shadow) - [Dev] Removed deprecated
FCVAR_PLUGIN
cvar flags (Wliu)
freak_fortress_2.tar.gz is missing because Travis failed me once again. I may or may not rectify that.