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Unreal PixelStreaming Support #9
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enhancement
New feature or request
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sebjf
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…for PlanBase; these changes are to support the proof of concept and will likely be completely replaced by a proper implementation.
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…ilt synchronisation mechanisms and updated response handling to match latest Viewer
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…he signalling server, and the UnityUtil class
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This reverts commit d86bd63. # Conflicts: # public/1.json
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Description
PlanBase should support using Unreal PixelStreaming as the viewer backend, instead of the embedded Unity viewer.
Goals
Tasks
Resources
See also 3drepo/3drepo.io#2650
See also https://github.com/3drepo/3drepoUnreal/issues/40.
Configuration
PlanBase with PixelsStreaming is configured in 4.json. To load this navigate to, e.g.,
http://localhost:8080/?id=4
.The text was updated successfully, but these errors were encountered: