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FlareActor flashing last frame when creating dynamically #80
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Got the same issue, also had it on 1.3.12, please any response? |
We'll take a look soon! |
Address a condition where `load()` is being called multiple times in a very short timespan.
Same here, |
Also getting this, makes the whole animation look jagged |
Any progress on that one? We just have all flare code commented out cause of that. :( |
We've made numerous updates, please test with dev or master channel of both Flare and Flutter. On master, the latest looks like this: I believe the flashing has been fixed. |
Fixed for me, thank you! |
When do you think we could see these changes on pub? |
I've been using this workaround on pub: set the actor's opacity to 0 in design mode, then key the actor's opacity to 1 at the start of each animation. The "flash" will presumably still occur but it will be invisible. |
The changes are now on pub with version 1.5.1. |
Hi,
When creating a FlareActor "dynamically" I'm seeing at the beginning a brief flash of what I guess is the last frame of the animation. This does not happen when using FlareActor in a normal way.
This works:
This doesn't work:
I'm using 1.5.0, also happens with 1.3.13.
To replicate just use this Flare: https://www.2dimensions.com/a/pollux/files/flare/success-check
And this example code:
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