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After animation sequence ended, the animation went back to previous frame after rebuilding. #112
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@luigi-rosso,
Anyway, I will leave the issue open until you confirm what I've found here. |
That does seem strange. It could be a few different things...Any chance you could share the full source or an isolated example so I can take a better look at what's going on? |
Hi, Here is Flare widget part
here is controller part
|
Hello, @luigi-rosso |
I'll look into this today! Thanks for the code. |
I ran (as best I could) a local implementation of your code but I couldn't reproduce the issue. Could you expand on how you're getting the artboard in your widget? Does it look any different using the Alternatively, could you share a complete example with me (including the Flare file) so I can make sure I'm looking at the same thing you are? Feel free to email me at [email protected] if you don't want to share it publicly. I'll follow up here with a solution to make sure the answer is publicly available. |
@luigi-rosso I set PS:
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Dear, @luigi-rosso
Repro steps.
Here is the code snippet from the controller's
advance()
and captured images are following.Only way that I can keep the animation locked to the end is to keep advancing by returning true and applying the current position (i.e.,
_animation.duraton
) repeatedly.The text was updated successfully, but these errors were encountered: