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Low launch bpm slide's critical perfect range is too large #151

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L2750558108 opened this issue Oct 1, 2024 · 3 comments
Open

Low launch bpm slide's critical perfect range is too large #151

L2750558108 opened this issue Oct 1, 2024 · 3 comments
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@L2750558108
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Describe the bug
A clear and concise description of what the bug is.

Low launch bpm slide critical perfect range to large

To Reproduce
Steps to reproduce the behavior:

  1. In Grievous Lady(Master), Instantaneously completing the low BPM slide at the beginning can get the Critical Perfect judgment
  2. In QZKago (Re:Master), Instantaneously completing the low BPM slide at the middle (fake skip section) can get the Critical Perfect judgment

Expected behavior
A clear and concise description of what you expected to happen.

Behavior should be the same as maimai.

Screenshots
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N/A

Device specs

  • Device: [e.g. iPhone6] XiaoMi 6
  • OS: [e.g. iOS8.1] MIUI 11.0.5.0
  • Version [e.g. 22] 2.0.0.beta.pre.95

Additional context
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@L2750558108 L2750558108 added the bug Something isn't working label Oct 1, 2024
@DavidScann
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  1. You're creating an issue based on an older version of the game; even older than the latest Stable release.
  2. It's intended.

@L2750558108
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What's that link? I just enter a empty discord page. And why it is intended?

@DavidScann
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DavidScann commented Oct 1, 2024 via email

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