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Initial compatibility with bm80
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peepeetee committed May 19, 2021
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74 changes: 74 additions & 0 deletions keyboards/bm80/bm80.c
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/* Copyright 2021 peepeetee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "bm80.h"

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2, 3, 4, 5, NO_LED, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32 },
{ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49 },
{ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, NO_LED, NO_LED, NO_LED },
{ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, NO_LED, 76, NO_LED, NO_LED, 77, NO_LED },
{ 78, 79, 80, NO_LED, NO_LED, 81, NO_LED, NO_LED, NO_LED, 82, 83, 84, 85, 86, NO_LED, 87, 88 }
}, {
// LED Index to Physical Position
{ 7, 5 }, { 31, 5 }, { 43, 5 }, { 55, 5 }, { 67, 5 }, { 85, 5 }, { 97, 5 }, { 109, 5 }, { 121, 5 }, { 139, 5 }, { 151, 5 }, { 163, 5 }, { 175, 5 }, { 193, 5 }, { 205, 5 }, { 217, 5 },
{ 7, 20 }, { 19, 20 }, { 31, 20 }, { 43, 20 }, { 55, 20 }, { 67, 20 }, { 79, 20 }, { 91, 20 }, { 103, 20 }, { 115, 20 }, { 127, 20 }, { 139, 20 }, { 151, 20 }, { 169, 20 }, { 193, 20 }, { 205, 20 }, { 217, 20 },
{ 10, 30 }, { 25, 30 }, { 37, 30 }, { 49, 30 }, { 61, 30 }, { 73, 30 }, { 85, 30 }, { 97, 30 }, { 109, 30 }, { 121, 30 }, { 133, 30 }, { 145, 30 }, { 157, 30 }, { 172, 30 }, { 193, 30 }, { 205, 30 }, { 217, 30 },
{ 3, 39 },
{ 11, 39 }, { 28, 39 }, { 40, 39 }, { 52, 39 }, { 64, 39 }, { 76, 39 }, { 88, 39 }, { 100, 39 }, { 112, 39 }, { 124, 39 }, { 136, 39 }, { 148, 39 }, { 168, 39 },
{ 14, 49 }, { 34, 49 }, { 46, 49 }, { 58, 49 }, { 70, 49 }, { 82, 49 }, { 94, 49 }, { 106, 49 }, { 118, 49 }, { 130, 49 }, { 142, 49 }, { 165, 49 }, { 205, 49 },
{ 8, 59 }, { 23, 59 }, { 38, 59 }, { 83, 59 }, { 129, 59 }, { 144, 59 }, { 159, 59 }, { 174, 59 }, { 193, 59 }, { 205, 59 }, { 217, 59 }
}, {
// LED Index to Flag
1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 1, 9, 1,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
8,
9, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1
} };

/*
HAS_FLAGS(bits, flags)
n/a
Evaluates to true if bits has all flags set
HAS_ANY_FLAGS(bits, flags)
n/a
Evaluates to true if bits has any flags set
LED_FLAG_NONE
0x00
If this LED has no flags
LED_FLAG_ALL
0xFF
If this LED has all flags
LED_FLAG_MODIFIER
0x01
If the LED is on a modifier key
LED_FLAG_UNDERGLOW
0x02
If the LED is for underglow
LED_FLAG_KEYLIGHT
0x04
If the LED is for key backlight
LED_FLAG_INDICATOR
0x08
If the LED is for keyboard state indication
*/
#endif
43 changes: 43 additions & 0 deletions keyboards/bm80/bm80.h
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/* Copyright 2021 peepeetee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_tkl_ansi( \
K0_0, K0_2, K0_3, K0_4, K0_5, K0_7, K0_8, K0_9, K0_A, K0_B, K0_C, K3_C, K0_D, K0_E, K0_F, K0_10, \
K1_0, K1_1, K1_2, K1_3, K1_4, K1_5, K1_6, K1_7, K1_8, K1_9, K1_A, K1_B, K1_C, K1_D, K1_E, K1_F, K1_10, \
K2_0, K2_1, K2_2, K2_3, K2_4, K2_5, K2_6, K2_7, K2_8, K2_9, K2_A, K2_B, K2_C, K2_D, K2_E, K2_F, K2_10, \
K3_0, K3_1, K3_2, K3_3, K3_4, K3_5, K3_6, K3_7, K3_8, K3_9, K3_A, K3_B, K3_D, \
K4_0, K4_1, K4_2, K4_3, K4_4, K4_5, K4_6, K4_7, K4_8, K4_9, K4_A, K4_C, K4_F, \
K5_0, K5_1, K5_2, K5_5, K5_9, K5_A, K5_B, K5_C, K5_D, K5_F, K5_10 \
) { \
{ K0_0, KC_NO, K0_2, K0_3, K0_4, K0_5, KC_NO, K0_7, K0_8, K0_9, K0_A, K0_B, K0_C, K0_D, K0_E, K0_F, K0_10 }, \
{ K1_0, K1_1, K1_2, K1_3, K1_4, K1_5, K1_6, K1_7, K1_8, K1_9, K1_A, K1_B, K1_C, K1_D, K1_E, K1_F, K1_10 }, \
{ K2_0, K2_1, K2_2, K2_3, K2_4, K2_5, K2_6, K2_7, K2_8, K2_9, K2_A, K2_B, K2_C, K2_D, K2_E, K2_F, K2_10 }, \
{ K3_0, K3_1, K3_2, K3_3, K3_4, K3_5, K3_6, K3_7, K3_8, K3_9, K3_A, K3_B, K3_C, K3_D, KC_NO, KC_NO, KC_NO }, \
{ K4_0, K4_1, K4_2, K4_3, K4_4, K4_5, K4_6, K4_7, K4_8, K4_9, K4_A, KC_NO, K4_C, KC_NO, KC_NO, K4_F, KC_NO }, \
{ K5_0, K5_1, K5_2, KC_NO, KC_NO, K5_5, KC_NO, KC_NO, KC_NO, K5_9, K5_A, K5_B, K5_C, K5_D, KC_NO, K5_F, K5_10 } \
}
157 changes: 157 additions & 0 deletions keyboards/bm80/config.h
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/*
Copyright 2021 peepeetee
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0x4B50 //KP
#define PRODUCT_ID 0xEF83
#define DEVICE_VER 0x0001
#define MANUFACTURER KPRepublic
#define PRODUCT BM80HSRGB

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17

/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, \
B2, \
B1, \
B0, \
C6, \
C7 }
#define MATRIX_COL_PINS { F0, F1, F4, D7, D6, D4, D5, D3, D2, F5, F6, F7, D1, D0, B4, B5, B6 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW



//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

#define RGB_DI_PIN E2
// The number of LEDs connected
#define DRIVER_LED_TOTAL 89

#ifdef RGB_DI_PIN
# define RGBLED_NUM 89
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO

/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
19 changes: 19 additions & 0 deletions keyboards/bm80/info.json
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{
"keyboard_name": "bm80",
"url": "",
"maintainer": "peepeetee",
"width": 3,
"height": 2,
"layouts": {
"LAYOUT": {
"layout": [
{"label": "k00", "x": 0, "y": 0},
{"label": "k01", "x": 1, "y": 0},
{"label": "k02", "x": 2, "y": 0},

{"label": "k10", "x": 0, "y": 1, "w": 1.5},
{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
]
}
}
}
51 changes: 51 additions & 0 deletions keyboards/bm80/keymaps/default/keymap.c
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/* Copyright 2021 peepeetee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[0] = LAYOUT_tkl_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),

[1] = LAYOUT_tkl_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)

/*
[X] = LAYOUT_tkl_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
*/


};

1 change: 1 addition & 0 deletions keyboards/bm80/keymaps/default/readme.md
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# The default keymap for bm80
19 changes: 19 additions & 0 deletions keyboards/bm80/readme.md
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# bm80

![bm80](imgur.com image replace me!)

*A short description of the keyboard/project*

* Keyboard Maintainer: [peepeetee](https://github.com/yourusername)
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*

Make example for this keyboard (after setting up your build environment):

make bm80:default

Flashing example for this keyboard:

make bm80:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
27 changes: 27 additions & 0 deletions keyboards/bm80/rules.mk
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# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
LTO_ENABLE = yes

LAYOUTS = tkl_ansi

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