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Colors is a Swift Package to enable all system colors in SwiftUI trough a Color extension. Colors which were previously only available in UIColor/NSColor are now available in Color as well.

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0xWDG/Colors

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Colors

Colors is a Swift Package to enable all system colors in SwiftUI trough a Color extension.
Colors which were previously only available in UIColor/NSColor are now available in Color as well.

Swift Package Manager License

Available colors are: lightText, darkText, placeholderText, label, secondaryLabel, tertiaryLabel, quaternaryLabel, systemBackground, secondarySystemBackground, tertiarySystemBackground, systemFill, secondarySystemFill, tertiarySystemFill, quaternarySystemFill, systemGroupedBackground, secondarySystemGroupedBackground, tertiarySystemGroupedBackground, systemGray, systemGray2, systemGray3, systemGray4, systemGray5, systemGray6, separator, opaqueSeparator, link, systemBlue, systemCyan, systemMint, systemPurple, systemGreen, systemYellow, systemOrange, systemPink, systemRed, systemTeal, systemIndigo, scrubberTexturedBackground, textBackgroundColor, controlTextColor, quaternaryLabelColor, findHighlightColor, highlightColor, shadowColor, windowFrameTextColor, windowBackgroundColor, keyboardFocusIndicatorColor, separatorColor, selectedControlColor, controlBackgroundColor, secondaryLabelColor, tertiaryLabelColor, gridColor, alternateSelectedControlTextColor, unemphasizedSelectedContentBackgroundColor, textColor, systemBrown, selectedContentBackgroundColor, selectedTextColor, labelColor, placeholderTextColor, unemphasizedSelectedTextBackgroundColor, disabledControlTextColor, headerTextColor, linkColor, selectedTextBackgroundColor, unemphasizedSelectedTextColor, controlColor, selectedControlTextColor, underPageBackgroundColor, selectedMenuItemTextColor.

Requirements

  • Swift 5.9+ (Xcode 15+)
  • iOS 13+, macOS 10.15+

Installation (Pakage.swift)

dependencies: [
    .package(url: "https://github.com/0xWDG/Colors.git", branch: "main"),
],
targets: [
    .target(name: "MyTarget", dependencies: [
        .product(name: "Colors", package: "Colors"),
    ]),
]

Installation (Xcode)

  1. In Xcode, open your project and navigate to FileSwift PackagesAdd Package Dependency...
  2. Paste the repository URL (https://github.com/0xWDG/Colors) and click Next.
  3. Click Finish.

Usage

import SwiftUI
import Colors

struct ContentView: View {
    var body: some View {
        VStack {
            Text("Hello, World!")
                .foregroundColor(Color.disabledControlTextColor)
        }
        .padding()
    }
}

Extract color from UIColor/NSColor

Use this to add new/missing colors to the BaseColor and Color extension.

Extract from UIKit:

UIColor.systemPink.createInitializerFor(color: "systemPink")

Extract from AppKit:

NSColor.systemPink.createInitializerFor(color: "systemPink")

Output:

/// A color that represents the system-provided systemPink color.
public static let systemPink = Color.dynamicColor(
    light: .init(red: 1.00, green: 0.18, blue: 0.33, alpha: 1.00),
    dark: .init(red: 1.00, green: 0.18, blue: 0.33, alpha: 1.00)
)

How to add a new color

  1. Add the color to the BaseColor struct.
    /// A color that represents the system-provided systemPink color.
    public static let systemPink = Color.dynamicColor(
        light: .init(red: 1.00, green: 0.18, blue: 0.33, alpha: 1.00),
        dark: .init(red: 1.00, green: 0.18, blue: 0.33, alpha: 1.00)
    )
  2. Add the color to the Color extension.
    • Use the native Color,NSColor,UIColor.colorName where possible.
    • Add #if os(iOS) / #if os(macOS) where needed.
    • Example (works on almost all versions):
     /// A color that represents the system-provided pink color.
     public static var systemPink: Color {
     #if os(iOS) || os(tvOS)
         Color(UIColor.systemPink)
     #elseif os(macOS)
         Color(NSColor.systemPink)
     #else
         BaseColor.systemPink
     #endif
     }
    • Example 2 (works from a specific iOS/macOS version):
    /// A color that represents the system-provided cyan color.
    public static var systemCyan: Color {
    #if os(iOS) || os(tvOS)
        if #available(iOS 15.0, *) {
            Color(UIColor.systemCyan)
        } else {
            BaseColor.systemCyan
        }
    #elseif os(macOS)
        if #available(macOS 12.0, *) {
            Color(NSColor.systemCyan)
        } else {
            BaseColor.systemCyan
        }
    #else
            BaseColor.systemCyan
    #endif
    }

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Interested learning more about Swift? Check out my blog.

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Colors is a Swift Package to enable all system colors in SwiftUI trough a Color extension. Colors which were previously only available in UIColor/NSColor are now available in Color as well.

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