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build.zig
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build.zig
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const std = @import("std");
const sdl2 = @import("sdl2");
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
const sdl_sdk = sdl2.init(b, .{ .dep_name = "sdl2" });
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const optimize = b.standardOptimizeOption(.{});
const zigimg_dep = b.dependency("zigimg", .{
.target = target,
.optimize = optimize,
});
const exe = b.addExecutable(.{
.name = "sdl-example",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
exe.root_module.addImport("zigimg", zigimg_dep.module("zigimg"));
exe.root_module.addImport("sdl2", sdl_sdk.getWrapperModule());
sdl_sdk.link(exe, .dynamic, .SDL2);
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}