From 1048d0613eb7e22fc2661f967e46926d321ace2e Mon Sep 17 00:00:00 2001 From: Zach Fox <3409031+zfox23@users.noreply.github.com> Date: Mon, 4 Dec 2023 13:52:20 -0500 Subject: [PATCH] Follow-up to fix a sidebar bug I introduced in #10111 --- kumascript/macros/GamesSidebar.ejs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/kumascript/macros/GamesSidebar.ejs b/kumascript/macros/GamesSidebar.ejs index 1d760807ff2a..2248f5270460 100644 --- a/kumascript/macros/GamesSidebar.ejs +++ b/kumascript/macros/GamesSidebar.ejs @@ -42,7 +42,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Building up a basic demo with Babylon.js", "Building_up_a_basic_demo_with_PlayCanvas": "Building up a basic demo with PlayCanvas", "Building_up_a_basic_demo_with_Three.js": "Building up a basic demo with Three.js", - "WebVR_guide": "WebVR", + "WebXR_guide": "WebVR", "3D_collision_detection": "3D collision detection", "Bounding_volume_collision_detection_with_THREE.js": "Bounding volume collision detection with THREE.js", "Implementing_game_control_mechanisms": "Implementing game control mechanisms", @@ -97,7 +97,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Building up a basic demo with Babylon.js", "Building_up_a_basic_demo_with_PlayCanvas": "Building up a basic demo with PlayCanvas", "Building_up_a_basic_demo_with_Three.js": "Building up a basic demo with Three.js", - "WebVR_guide": "WebVR", + "WebXR_guide": "WebVR", "3D_collision_detection": "3D collision detection", "Bounding_volume_collision_detection_with_THREE.js": "Bounding volume collision detection with THREE.js", "Implementing_game_control_mechanisms": "Implementing game control mechanisms", @@ -152,7 +152,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Construire une démo avec Babylon.js", "Building_up_a_basic_demo_with_PlayCanvas": "Construire une démo avec PlayCanvas", "Building_up_a_basic_demo_with_Three.js": "Construire une démo avec Three.js", - "WebVR_guide": "WebVR (réalité virtuelle)", + "WebXR_guide": "WebVR (réalité virtuelle)", "3D_collision_detection": "Détection de collision en 3D", "Bounding_volume_collision_detection_with_THREE.js": "Détection de collision de volumes avec THREE.js", "Implementing_game_control_mechanisms": "Mise en place des contrôles du jeu", @@ -207,7 +207,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Babylon.js", "Building_up_a_basic_demo_with_PlayCanvas": "PlayCanvas を利用した基本的なデモの制作", "Building_up_a_basic_demo_with_Three.js": "Three.js を使った基本的なデモ製作", - "WebVR_guide": "WebVR", + "WebXR_guide": "WebVR", "3D_collision_detection": "3D 衝突検出の概要", "Bounding_volume_collision_detection_with_THREE.js": "THREE.js を使ったバウンディングボリューム衝突検出", "Implementing_game_control_mechanisms": "Implementing game control mechanisms", @@ -262,7 +262,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Babylon.js를 사용하여 데모 만들기", "Building_up_a_basic_demo_with_PlayCanvas": "PlayCanvas를 사용하여 데모 만들기", "Building_up_a_basic_demo_with_Three.js": "Three.js를 사용하여 데모 만들기", - "WebVR_guide": "WebVR", + "WebXR_guide": "WebVR", "3D_collision_detection": "3D 충돌 감지", "Bounding_volume_collision_detection_with_THREE.js": "THREE.js를 사용한 충돌 용적 감지", "Implementing_game_control_mechanisms": "게임 제어 원리 적용하기", @@ -317,7 +317,7 @@ const text = mdn.localStringMap({ "Building_up_a_basic_demo_with_Babylon.js": "Desenvolvendo um demo básico com Babylon.js", "Building_up_a_basic_demo_with_PlayCanvas": "Desenvolvendo um demo básico com PlayCanvas", "Building_up_a_basic_demo_with_Three.js": "Desenvolvendo um demo básico com Three.js", - "WebVR_guide": "WebVR", + "WebXR_guide": "WebVR", "3D_collision_detection": "Detecção de colisão 3D", "Bounding_volume_collision_detection_with_THREE.js": "BDetecção da quantidade de choque de colisão com THREE.js", "Implementing_game_control_mechanisms": "Implementando mecanismos de controle de jogo",