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Bug: Autowalk affects freecam #167

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ghost opened this issue Jan 25, 2020 · 8 comments
Closed

Bug: Autowalk affects freecam #167

ghost opened this issue Jan 25, 2020 · 8 comments
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bug Something isn't working

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@ghost
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ghost commented Jan 25, 2020

Describe the bug
Using freecam while autowalk is enabled causes the freecam to move forward instead of the player.

To Reproduce
Steps to reproduce the behavior:

  1. Enable autowalk
  2. Enable freecam
  3. See bug

Expected behavior
The expected behavior is for the player to continue walking and the freecam to remain stationary unless the player moves it.

Screenshots
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Additional context
Tested with the latest build of KAMI.
Last time I checked, a similar bug also occurs in forgehax.

@5HT2
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5HT2 commented Jan 25, 2020

It's not a bug, it's a coding oversight. Also, freecam works? If so, then I should review kami-blue/client#292

@ghost
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ghost commented Jan 25, 2020

A coding oversight is, by definition, a bug lol

@5HT2
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5HT2 commented Jan 25, 2020

I guess it can be classified as a bug but really it's a module incompa- eh whatever

So does freecam actually work for you?

@ghost
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ghost commented Jan 25, 2020

Yes, freecam works for me. KAMI Blue's freecam still seems to have that bug which causes it to fall through the ground unless you jump though.

@5HT2
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5HT2 commented Jan 25, 2020

Oh my bad. I'll fix it tomorrow morning then

@zeroeightysix zeroeightysix added the bug Something isn't working label Jan 25, 2020
@zeroeightysix
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This is definitely a bug. It's not super easy to fix, but I'm going to have to implement a proper separation between the real player and camera player anyways if I ever want to touch on interacting with baritone anyways.

@5HT2
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5HT2 commented Jan 25, 2020

I was gonna ask you about baritone lol
Talked to leijurv the other day and we got stuck on baritone using notch mappings and it loading before searge so Minecraft crashed.

See this issue in their repo about this type of thing ImpactDevelopment/ImpactIssues#681

@zeroeightysix
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Fixed in KAMI fabric

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