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Export player as a trading card image #407
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Hey dude I'm a fan of the game, can you check out this design I created: |
@ItamarTati it looks nice! |
Nice, can I try to implement it? @dumbmatter. So I'll create a pr. |
Sure. Ideally it'd download that as an image, I'm not sure how easy that is to do. The built-in screenshot functionality uses html2canvas which you could use here too, but it's not perfect, some stuff gets lost. |
Average PER or GameScore might be nice? |
Yes will add, sounds great |
I like the design! I can share an alternative. The interesting thing is that it needs to work with generated player images and real player images. I believe they both have transparent backgrounds though which will make it easier. |
Will do, sorry it's taking me some time, just sorting out some things IRL and also going through the code. I do have one question about implementation. Do we want this trading card to be somewhere on the player page (if so where?) or do we want this be somewhere else on it's own. Sorry if the answer is somewhere, I can't find it :( |
Ideally it would link to an image, which could be generated directly (like using HTML Canvas) or similar to the built-in screenshot functionality (html2canvas). Honestly either way it's a little tricky... |
@dumbmatter sorry it took a while, had so many IRL things to do |
I'd love to add this for Baseball if that's still an option? I have some ideas on being able to choose different card designs and the backs would display their stats like a real card would |
See https://old.reddit.com/r/BasketballGM/comments/rt7szv/monthly_suggestions_thread/hty3yug/ - if you have some legendary player, his player profile page is huge. It'd be cool to be able to condense it into a small summary, maybe similar to a trading card, and let that be downloaded as an image.
Figuring out the design is the hard part. Both making it look nice, and figuring out how to best condense player stats/awards/etc.
The actual implementation, either you could do it or I could do it. But really the problem is a design problem. If I knew what I was trying to make, I could do it pretty easily.
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