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[PORT TG] PORTS IMPORTANT RECURSIVE CONTENT AND SPATIAL GRID. FINAL ATTEMPT #22810
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[PORT TG] PORTS IMPORTANT RECURSIVE CONTENT AND SPATIAL GRID. FINAL ATTEMPT #22810
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…ogstation into the_spatial_grid
Actually explaining what this does in greater detail is a huge help to both maintainers and anyone else reading your PR. At least try to list what you've changed. |
Working on it once I get home. But from my understanding or if you read my last few attempts of porting the spatial grid it produces a grid to track radio communication for instance to make sure things end. The important recursive contents stuff also does the same but for something else I got to check once I get home |
…ogstation into the_spatial_grid
nearing completion. @ me on discord if i forget
Document the changes in your pull request
ports over a few optimized systems for less delay and faster systems
depreciates HEAR 1 flag and is replaced with important_recursive_content()
Why is this good for the game?
this ive been throwing on and off the back burner has gone on for long enough.
getting this out of the way means we can have almost little to no slow down with large amounts of radio chatter as well as adding and removing things in the game when a client is or isnt using that band anymore
Testing
TBT
Changelog
🆑 Thx TG station devs that messed with this system. more to be thanked in completion of pr
rscadd: Added new things
rscdel: Removed old things
wip: This is work in progress
experimental: This is experimental
/:cl: