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Clappers.tscn
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[gd_scene load_steps=9 format=2]
[ext_resource path="res://assets/seats/seats.glb" type="PackedScene" id=1]
[ext_resource path="res://materials/clappers_shadermaterial.tres" type="Material" id=2]
[ext_resource path="res://assets/characterMedium/export_mesh.mesh" type="ArrayMesh" id=7]
[ext_resource path="res://Clappers.gd" type="Script" id=8]
[ext_resource path="res://clappers_env.tres" type="Environment" id=9]
[sub_resource type="PrismMesh" id=1]
left_to_right = 1.0
size = Vector3( 22, 22, 1 )
[sub_resource type="CubeMesh" id=2]
size = Vector3( 42, 22, 1 )
[sub_resource type="MultiMesh" id=3]
color_format = 2
transform_format = 1
custom_data_format = 2
instance_count = 1
mesh = ExtResource( 7 )
transform_array = PoolVector3Array( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
color_array = PoolColorArray( 1, 1, 1, 1 )
custom_data_array = PoolColorArray( 0, 0, 0, 0 )
[node name="Clappers" type="Spatial"]
script = ExtResource( 8 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 9 )
[node name="DirectionalLight" type="DirectionalLight" parent="WorldEnvironment"]
transform = Transform( 0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 30, 30 )
shadow_enabled = true
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 12, 15 )
current = true
[node name="Rows" type="Spatial" parent="."]
[node name="Row1" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 0, 0 )
[node name="Row2" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 2, -2.2 )
[node name="Row3" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 4, -4.2 )
[node name="Row4" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 6, -6.2 )
[node name="Row5" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 8, -8.2 )
[node name="Row6" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 10, -10.2 )
[node name="Row7" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 12, -12.2 )
[node name="Row8" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 14, -14.2 )
[node name="Row9" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 16, -16.2 )
[node name="Row10" type="Position3D" parent="Rows"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19, 18, -18.2 )
[node name="Stand" type="Spatial" parent="."]
[node name="seats" parent="Stand" instance=ExtResource( 1 )]
transform = Transform( 20, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
[node name="Left" type="MeshInstance" parent="Stand"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 20.5, 11, -9 )
mesh = SubResource( 1 )
material/0 = null
[node name="Right" type="MeshInstance" parent="Stand"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -20.5, 11, -9 )
mesh = SubResource( 1 )
material/0 = null
[node name="Back" type="MeshInstance" parent="Stand"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, -20.5 )
mesh = SubResource( 2 )
material/0 = null
[node name="MultiMeshInstance" type="MultiMeshInstance" parent="."]
material_override = ExtResource( 2 )
multimesh = SubResource( 3 )