DynamicButton is a powerful flat design button written in Swift to display hamburger button like with animated transitions between style updates. It also allows you to create your own custom symbol / style buttons!
Requirements • Usage • Installation • Contribution • Contact • License
- iOS 8.0+ / tvOS 9.0+
- Xcode 10.0+
- Swift 5+
Here is how to create a button and setting its style:
import DynamicButton
let dynamicButton = DynamicButton(style: .hamburger)
// Equivalent to
// let dynamicButton = DynamicButton()
// dynamicButton.style = .hamburger
// Animate the style update
dynamicButton.setStyle(.close, animated: true)
Button appearance and behavior can be customized using different properties:
let dynamicButton = DynamicButton()
dynamicButton.lineWidth = 3
dynamicButton.strokeColor = .black
dynamicButton.highlightStokeColor = .gray
Here is the symbol list (DynamicButton.Style
) already implemented by the library:
.arrowDown
: downwards arrow↓
.arrowLeft
: leftwards arrow←
.arrowRight
: rightwards arrow→
.arrowUp
: upwards arrow↑
.caretDown
: down caret⌄
.caretLeft
: left caret‹
.caretRight
: left caret›
.caretUp
: up caret:⌃
.checkMark
: check mark✓
.circleClose
: close symbol surrounded by a circle.circlePlus
: plus symbol surrounded by a circle.close
: close symbolX
.dot
: dot symbol.
.download
: downwards triangle-headed arrow to bar⤓
.fastForward
: fast forward≫
.hamburger
: hamburger button≡
.horizontalLine
: horizontal line―
.horizontalMoreOptions
: horizontal more options…
.none
: no style.pause
: pause symbol‖
.play
: play symbol►
.plus
: plus symbol+
.stop
: stop symbol◼
.reload
: reload symbol↻
.rewind
: rewind≪
.verticalLine
: vertical line|
.verticalMoreOptions
: vertical more options⋮
.location
: location symbol
To create your own symbols you have to create an object (or struct) that conforms to the DynamicButtonBuildableStyle
protocol:
/// Diagonal line style: \
struct MyCustomLine: DynamicButtonBuildableStyle {
let pathVector: DynamicButtonPathVector
init(center: CGPoint, size: CGFloat, offset: CGPoint, lineWidth: CGFloat) {
let r = size / 2
let c = cos(CGFloat.pi * 0.3)
let s = sin(CGFloat.pi * 0.3)
let p1 = CGMutablePath()
p1.move(to: CGPoint(x: center.x + r * c, y: center.y + r * s))
p1.addLine(to: CGPoint(x: center.x - r * c, y: center.y - r * s))
pathVector = DynamicButtonPathVector(p1: p1, p2: p1, p3: p1, p4: p1)
}
/// "MyCustomLine" style.
static var styleName: String {
return "MyCustomLine"
}
}
myButton.style = .custom(MyCustomLine.self)
Note that a symbol can not have more than 4 paths.
To go further, take a look at the example project.
Install CocoaPods if not already available:
$ [sudo] gem install cocoapods
$ pod setup
Go to the directory of your Xcode project, and Create and Edit your Podfile and add DynamicButton:
$ cd /path/to/MyProject
$ touch Podfile
$ edit Podfile
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'DynamicButton', '~> 6.2.1'
Install into your project:
$ pod install
Open your project in Xcode from the .xcworkspace file (not the usual project file):
$ open MyProject.xcworkspace
You can now import DynamicButton
framework into your files.
Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate DynamicButton
into your Xcode project using Carthage, specify it in your Cartfile
file:
github "yannickl/DynamicButton" >= 6.2.1
You can use The Swift Package Manager to install DynamicButton
by adding the proper description to your Package.swift
file:
import PackageDescription
let package = Package(
name: "YOUR_PROJECT_NAME",
dependencies: [
.package(url: "https://github.com/yannickl/DynamicButton.git", from: "6.2.1")
],
// ...
)
Note that the Swift Package Manager is still in early design and development, for more information checkout its GitHub Page.
Download the project and copy the DynamicButton
folder into your project to use it in.
Contributions are welcomed and encouraged ♡.
Yannick Loriot
Copyright (c) 2015-present - Yannick Loriot
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.