We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
使用 Unity 开发多人游戏,想本地进行多人测试
传统解决方案,将整个工程拷贝一份,在 Unity 中打开该工程,这样可以解决问题,但有几个显著缺陷:
这里可以使用符号链接来解决上述问题
创建一个新的项目文件夹,打开命令行,输入以下命令,创建链接:
mklink /d D:\project\Assets D:\project2\Assets mklink /d D:\project\Library D:\project2\Library mklink /d D:\project\Packages D:\project2\Packages mklink /d D:\project\ProjectSettings D:\project2\ProjectSettings
将其中D:\project\该为自己项目路径,D:\project2\该为新建项目文件夹路径
D:\project\
D:\project2\
之后,再使用 Unity 打开新建的项目路径即可
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Unity Windows 本地多开
问题描述
使用 Unity 开发多人游戏,想本地进行多人测试
解决方案
传统解决方案,将整个工程拷贝一份,在 Unity 中打开该工程,这样可以解决问题,但有几个显著缺陷:
这里可以使用符号链接来解决上述问题
创建一个新的项目文件夹,打开命令行,输入以下命令,创建链接:
将其中
D:\project\
该为自己项目路径,D:\project2\
该为新建项目文件夹路径之后,再使用 Unity 打开新建的项目路径即可
The text was updated successfully, but these errors were encountered: