-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgraphic.cc
379 lines (342 loc) · 7.16 KB
/
graphic.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
/*
graphic.cc
(c) Richard Thrippleton
Licensing terms are in the 'LICENSE' file
If that file is not included with this source then permission is not given to use this source in any way whatsoever.
*/
#include <SDL.h>
#include <string.h>
#include "SDL_rotozoom.h"
#include "SDL_gfxPrimitives.h"
#include "calc.h"
#include "error.h"
#include "interface.h"
#include "graphic.h"
#include "config.h"
void graphic::init()
{
screen=NULL;
for(int i=0;i<ISIZE;i++)
graphics[i]=NULL;
nd=0;
}
void graphic::setup(bool big,bool full)
{
Uint32 flags; //Flags for setting video;
SDL_Surface* tmp; //Temporary holding place while sprites are converted
char* path; //Path to load bmp from
if(SDL_InitSubSystem(SDL_INIT_VIDEO)==-1)
throw error(SDL_GetError());
flags=SDL_DOUBLEBUF|SDL_HWSURFACE;
if(full)
flags=flags|SDL_FULLSCREEN;
if(big)
screen=SDL_SetVideoMode(800,600,0,flags);
else
screen=SDL_SetVideoMode(600,400,0,flags);
if(!screen)
throw error(SDL_GetError());
crct.x=0;
crct.y=0;
crct.w=screen->w;
crct.h=screen->h;
SDL_WM_SetCaption("Star Voyager","Star Voyager");
SDL_ShowCursor(0);
cols[BLACK]=SDL_MapRGB(screen->format,0,0,0);
cols[RED]=SDL_MapRGB(screen->format,255,0,0);
cols[LIGHTRED]=SDL_MapRGB(screen->format,255,100,100);
cols[GREEN]=SDL_MapRGB(screen->format,0,255,0);
cols[LIGHTGREEN]=SDL_MapRGB(screen->format,100,255,100);
cols[BLUE]=SDL_MapRGB(screen->format,0,0,255);
cols[LIGHTBLUE]=SDL_MapRGB(screen->format,100,100,255);
cols[YELLOW]=SDL_MapRGB(screen->format,255,255,0);
cols[ORANGE]=SDL_MapRGB(screen->format,255,100,100);
cols[PURPLE]=SDL_MapRGB(screen->format,255,0,255);
cols[GREY]=SDL_MapRGB(screen->format,180,180,180);
cols[DARKGREY]=SDL_MapRGB(screen->format,64,64,64);
cols[WHITE]=SDL_MapRGB(screen->format,255,255,255);
path=new char[strlen(DATADIR)+32];
sprintf(path,"%s/gfx/font.bmp",DATADIR);
font=SDL_LoadBMP(path);
delete[] path;
if(!font)
throw error(SDL_GetError());
tmp=SDL_ConvertSurface(font,screen->format,SDL_SWSURFACE);
SDL_FreeSurface(font);
font=tmp;
SDL_SetColorKey(font,SDL_SRCCOLORKEY|SDL_RLEACCEL,cols[BLACK]);
path=new char[strlen(DATADIR)+32];
sprintf(path,"%s/gfx/haze.bmp",DATADIR);
cloak=SDL_LoadBMP(path);
delete[] path;
if(!cloak)
throw error(SDL_GetError());
tmp=SDL_ConvertSurface(cloak,screen->format,SDL_SWSURFACE);
SDL_FreeSurface(cloak);
cloak=tmp;
SDL_SetColorKey(cloak,SDL_SRCCOLORKEY|SDL_RLEACCEL,cols[WHITE]);
}
void graphic::blit()
{
SDL_Flip(screen);
}
graphic* graphic::get(int indx)
{
if(!(indx>=0 && indx<ISIZE))
return NULL;
if(!graphics[indx])
{
graphics[indx]=new graphic(indx);
}
return graphics[indx];
}
void graphic::string(char* str,int x,short y,bool opq)
{
SDL_Rect srct,drct; //Source rect and destination rect
int i; //Position in text
char c; //Character in use
char l; //Letter to print
if(opq)
{
drct.x=x;
drct.y=y;
drct.w=6*strlen(str);
drct.h=5;
SDL_FillRect(screen,&drct,cols[BLACK]);
}
i=0;
srct.y=1;
srct.w=5;
srct.h=5;
drct.x=x;
drct.y=y;
drct.w=5;
drct.h=5;
while(str[i]!=0)
{
c=str[i];
if(c=='\n')
c=32;
if(c>32 && c<127)
{
l=c-33;
srct.x=l*6+1;
SDL_BlitSurface(font,&srct,screen,&drct);
drct.x+=6;
}
if(c==' ')
drct.x+=6;
i++;
}
srct.x=x;
srct.y=y;
srct.w=drct.x-x;
srct.h=5;
if(nd<1024)
{
dtyp[nd]=DTYP_RECT;
dpos[nd]=srct;
nd++;
}
}
void graphic::box(sbox* box,int col)
{
SDL_Rect rect; //Rectangle to draw
rect.x=box->x;
rect.y=box->y;
rect.w=box->w;
rect.h=box->h;
SDL_FillRect(screen,&rect,cols[col]);
if(nd<1024)
{
dtyp[nd]=DTYP_RECT;
dpos[nd]=rect;
nd++;
}
}
void graphic::clip(sbox* box)
{
SDL_Rect rect; //Rectangle to clip with
rect.x=box->x;
rect.y=box->y;
rect.w=box->w;
rect.h=box->h;
crct=rect;
SDL_SetClipRect(screen,&rect);
if(nd<1024)
{
dtyp[nd]=DTYP_CLIP;
dpos[nd]=rect;
nd++;
}
}
void graphic::pix(int x,short y,short col)
{
fastPixelColor(screen,x,y,cols[col]);
if(nd<1024)
{
dtyp[nd]=DTYP_PIX;
dpos[nd].x=x;
dpos[nd].y=y;
nd++;
}
}
sbox graphic::dimension()
{
sbox out; //Value to output
out.x=0;
out.y=0;
out.w=screen->w;
out.h=screen->h;
return out;
}
void graphic::line(int x1,short y1,short x2,short y2,short col)
{
if(col>=0 && col<16)
{
lineColor(screen,x1,y1,x2,y2,cols[col]);
if(nd<1024)
{
dtyp[nd]=DTYP_LINE;
dpos[nd].x=x1;
dpos[nd].y=y1;
dpos[nd].w=x2;
dpos[nd].h=y2;
nd++;
}
}
}
void graphic::draw(int x,short y,short rot,short zout,short haze,bool trg)
{
graphic* tspr; //Targetting sprite
SDL_Rect dst; //Destination rect
int hw,hh; //Half-width and half-height, for centering
if(miss)
{
string("Graphic missing",x,y,true);
}
else
{
if(!(rot>=0 && rot<36 && zout>=0 && zout<4))
return;
if(!rots[rot][zout-1])
calculate(rot,zout);
hw=(rots[rot][zout-1]->w)/2;
hh=(rots[rot][zout-1]->h)/2;
dst.x=x-hw;
dst.y=y-hh;
dst.w=hw*2;
dst.h=hh*2;
SDL_BlitSurface(rots[rot][zout-1],NULL,screen,&dst);
if(trg)
{
tspr=get(TRG);
if(tspr)
{
tspr->draw(x,y-hh,0,1,0,false);
tspr->draw(x,y+hh,18,1,0,false);
tspr->draw(x-hw,y,27,1,0,false);
tspr->draw(x+hw,y,9,1,0,false);
}
}
if(nd<1024)
{
dtyp[nd]=DTYP_RECT;
dpos[nd]=dst;
nd++;
}
if(haze>0 && hw*2>cloak->w && hh*2>cloak->h)
{
dst.w=2;
dst.h=2;
for(int i=0;i<haze;i++)
{
dst.x=x-hw+calc::rnd(hw*2-cloak->w);
dst.y=y-hh+calc::rnd(hh*2-cloak->h);
SDL_BlitSurface(cloak,NULL,screen,&dst);
}
}
}
}
void graphic::embed()
{
nd=0;
}
void graphic::clean()
{
int j; //Loop limiter
j=nd;
SDL_SetClipRect(screen,NULL);
for(int i=0;i<nd;i++)
{
switch(dtyp[i])
{
case DTYP_CLIP:
SDL_SetClipRect(screen,&dpos[i]);
break;
case DTYP_PIX:
fastPixelColor(screen,dpos[i].x,dpos[i].y,cols[BLACK]);
break;
case DTYP_LINE:
lineColor(screen,dpos[i].x,dpos[i].y,dpos[i].w,dpos[i].h,cols[BLACK]);
break;
case DTYP_RECT:
SDL_FillRect(screen,&dpos[i],cols[BLACK]);
break;
}
}
nd=0;
}
graphic::graphic(int indx)
{
self=indx;
miss=false;
for(int i=0;i<36;i++)
for(int j=0;j<4;j++)
rots[i][j]=NULL;
try
{
load();
}
catch(error it)
{
miss=true;
}
}
void graphic::load()
{
SDL_Surface* tmp; //Temporary holding place while sprites are converted
char* path; //Path to load sprite from
path=new char[strlen(DATADIR)+32];
sprintf(path,"%s/gfx/%i.bmp",DATADIR,self);
orig=SDL_LoadBMP(path);
delete[] path;
if(!orig)
throw error(SDL_GetError());
tmp=SDL_ConvertSurface(orig,screen->format,SDL_SWSURFACE);
SDL_FreeSurface(orig);
orig=tmp;
SDL_SetColorKey(orig,SDL_SRCCOLORKEY|SDL_RLEACCEL,cols[BLACK]);
calculate(0,1);
}
void graphic::calculate(int rot,short zout)
{
int ang; //Angle to rotate by
ang=360-rot*10;
if(self>=16)
rots[rot][zout-1]=rotozoomSurface(orig,ang,1.0/zout,1);
else
rots[rot][zout-1]=rotozoomSurface(orig,ang,1.0/zout,0);
SDL_SetColorKey(rots[rot][zout-1],SDL_SRCCOLORKEY|SDL_RLEACCEL,cols[BLACK]);
if(!rots[rot][zout-1])
throw error(SDL_GetError());
}
graphic* graphic::graphics[ISIZE];
SDL_Surface* graphic::screen;
SDL_Surface* graphic::font;
SDL_Surface* graphic::cloak;
unsigned long graphic::cols[16];
int graphic::nd;
int graphic::dtyp[1024];
SDL_Rect graphic::dpos[1024];
SDL_Rect graphic::crct;