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We don't need to save anything to the atlas texture if a glyph is empty, we just need to keep track of the fact that it was empty. This may or may not be worth the added complexity, but we should try and see.
The text was updated successfully, but these errors were encountered:
Discussion here: #1327 (comment)
We don't need to save anything to the atlas texture if a glyph is empty, we just need to keep track of the fact that it was empty. This may or may not be worth the added complexity, but we should try and see.
The text was updated successfully, but these errors were encountered: