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rudidl edited this page Nov 21, 2016 · 11 revisions

XGLCD Arduino Library Function Reference

Graphic Primitives

clearMemory()

Clears independent of the selected LCD resolution or color depth the complete video memory. The video memory might contain several video buffers, all of them are cleared.

// SYNTAX tft.clearMemory(bool stop);

Argument: stop : TRUE or FALSE

Return value: none

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