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if self.pausedReason == .waitingKeepUp { player.play() }这一句有问题 #99

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Louis-Zeng opened this issue Aug 22, 2024 · 0 comments

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@Louis-Zeng
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这句会导致stateDidChanged在播放结束后循环调用,监听timeControlStatus等都会循环调用,一会playing一会paused的

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