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Test WebGL on Android #145

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dgossow opened this issue Dec 18, 2012 · 3 comments
Open

Test WebGL on Android #145

dgossow opened this issue Dec 18, 2012 · 3 comments
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@dgossow
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dgossow commented Dec 18, 2012

ToDo:
Compile Chromium for Android with WebGL support enabled
Test Interactive Marker teleop

@mateiciocarlie

@ghost ghost assigned dgossow Dec 18, 2012
@dgossow
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dgossow commented Dec 19, 2012

@mateiciocarlie: got chromium for ARM/ Adroid to compile, crashes on all devices where I've tried it.
Firefox for Android turned out to support WebGL perfectly fine though on newer Android devices. Have pr2_marker_control running on Kaijen's tablet, touch events are not supported right now. Will add that next.

@mateiciocarlie
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Thanks for the update! That is good news on Firefox - this it out-of-the-box newest Firefox, without needing to compile anything from source, right?

Will be very cool to do stuff from the tablet when we get touch going.

Do you think the WebGL folks might have insight into why Chrome crashes?

@dgossow
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dgossow commented Dec 19, 2012

I'll talk to the Chrome guy at the next WebGL meeting. Firefox works out-of-the-box so the whole issue is less important now.

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