From e6958eecff7d6662a8b8fc89a9606b60cecc56d0 Mon Sep 17 00:00:00 2001 From: whiteflare Date: Sat, 1 Jun 2024 16:57:37 +0900 Subject: [PATCH] =?UTF-8?q?AnimEditUtilWindow=20=E3=81=AE=20GameObject=20?= =?UTF-8?q?=E3=83=A1=E3=83=8B=E3=83=A5=E3=83=BC=E3=82=92=E5=89=8A=E9=99=A4?= =?UTF-8?q?=E3=81=99=E3=82=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Editor/AnimEditUtility/AnimEditUtilWindow.cs | 34 ++++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/Editor/AnimEditUtility/AnimEditUtilWindow.cs b/Editor/AnimEditUtility/AnimEditUtilWindow.cs index e211396..b2f5c81 100644 --- a/Editor/AnimEditUtility/AnimEditUtilWindow.cs +++ b/Editor/AnimEditUtility/AnimEditUtilWindow.cs @@ -186,23 +186,23 @@ public static void ShowWindow() window.SetSelection(Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab)); } -#if ENV_VRCSDK3_AVATAR - [MenuItem("GameObject/WriteDefaultをオフにする", priority = 10)] - public static void ShowWindowWriteDefault() - { - var window = GetWindow(Title); - window.SetSelection(Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab)); - window.modeEdit = Mathf.Max(0, ArrayUtility.IndexOf(window.modeTypes, typeof(ModeWriteDefaultTakedown))); - } - - [MenuItem("GameObject/AvatarMaskのセットアップ", priority = 10)] - public static void ShowWindowAvatarMask() - { - var window = GetWindow(Title); - window.SetSelection(Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab)); - window.modeEdit = Mathf.Max(0, ArrayUtility.IndexOf(window.modeTypes, typeof(ModeSetupAvatarMask))); - } -#endif +//#if ENV_VRCSDK3_AVATAR +// [MenuItem("GameObject/WriteDefaultをオフにする", priority = 10)] +// public static void ShowWindowWriteDefault() +// { +// var window = GetWindow(Title); +// window.SetSelection(Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab)); +// window.modeEdit = Mathf.Max(0, ArrayUtility.IndexOf(window.modeTypes, typeof(ModeWriteDefaultTakedown))); +// } + +// [MenuItem("GameObject/AvatarMaskのセットアップ", priority = 10)] +// public static void ShowWindowAvatarMask() +// { +// var window = GetWindow(Title); +// window.SetSelection(Selection.GetFiltered(typeof(GameObject), SelectionMode.Editable | SelectionMode.ExcludePrefab)); +// window.modeEdit = Mathf.Max(0, ArrayUtility.IndexOf(window.modeTypes, typeof(ModeSetupAvatarMask))); +// } +//#endif } }