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The loadout selection currently does not stop to wait for the object to load, so multiple selections desynchronize into weird states.
We should make this operate behind an asynchronous monitor lock.
The text was updated successfully, but these errors were encountered:
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The loadout selection currently does not stop to wait for the object to load, so multiple selections desynchronize into weird states.
We should make this operate behind an asynchronous monitor lock.
The text was updated successfully, but these errors were encountered: