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Heal animation precompile (infinifruit) #3575

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avaer opened this issue Aug 9, 2022 · 0 comments
Open

Heal animation precompile (infinifruit) #3575

avaer opened this issue Aug 9, 2022 · 0 comments
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@avaer
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avaer commented Aug 9, 2022

Similar to the sonic-boom, the heal animation from the infinifruit causes a hitch when first loaded due to shader compile.

Is there a way we can efficiently precompile this shader on avatars to avoid this hitch, but also not add more hitching on avatars load? Is it worth investigating an avatar ubershader with these effects toggled via uniform?

This is somewhat related to the hair shader effects (B key to test).

@alisaad673 alisaad673 linked a pull request Aug 12, 2022 that will close this issue
@tcm390 tcm390 self-assigned this Aug 15, 2022
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