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Arcade vehicle integration #2811

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2 of 4 tasks
Loryhoof opened this issue Apr 12, 2022 · 1 comment
Open
2 of 4 tasks

Arcade vehicle integration #2811

Loryhoof opened this issue Apr 12, 2022 · 1 comment
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enhancement New feature or request idea Physics
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@Loryhoof
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Loryhoof commented Apr 12, 2022

I'm opening this issue because I think we're in need of some new modes of transport in the engine.
Currently I'm working on a physics based car, with (somewhat) realistic behavior.

Scope of the task:

  • Fully customizable (spring length, stiffness, damping, friction, slip etc.) without coding. (in .metaversefile or .scn file)
  • Able to swap out vehicle model easily and set wheel positions. (in .metaversefile or .scn file)
  • Must support multiple seats. (currently max 4)
  • Able to be driven by NPC

car

@Loryhoof Loryhoof self-assigned this Apr 12, 2022
@Loryhoof Loryhoof added enhancement New feature or request idea Physics labels Apr 12, 2022
@Loryhoof Loryhoof added this to the Gameplay milestone Apr 12, 2022
@avaer
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avaer commented Apr 12, 2022

Must support multiple seats. (currently max 4)

This is probably the hardest part, I'd leave it to last. It also seems not strictly related to vehicles, but more generally applies to anything that's sittable.

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Labels
enhancement New feature or request idea Physics
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