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Unhandled Promise Rejection on iOS safari #175
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Hi @tortoise00q you are welcome, unfortunately i have no iOS devices to test so i can't help so much. Does this occur also for the other examples? What browser are you using with iOS?
importScripts("../build/artoolkitNFT.min.js");
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I also experience the same on iOS. "I just testing the multi.html in examples and I get "Unhandled Promise Rejection: RuntimeError: Aborted(CompileError: WebAssembly.Module doesn't parse at byte 272: invalid opcode 253, in function at index 75). Build with -s ASSERTIONS=1 for more info." at artoolkitNFT_wasm.js" @kalwalt I've tried your last recommendation: importScripts("../build/artoolkitNFT.min.js"); but it doesn't seem to complete loading (in any browser). The logs in the console show a log of the video, but no NFT images load and the screen remains on the loading screen. Any suggestions? |
Thank you @larrykeeler12 unfortunately i have any iOS devices to test, i can say that this at least not happens on Android ( with at least my Android devices). I'm open to find a solution but i have no idea at the moment. |
I have a similar issue. It may be related to usage of Is there a workaround for this issue? |
Thank you @Artkoch to point me to this issue. I have no workaroud at the moment. It would be very useful to find if the Emscripten compiler add that flag or not. I will make some tests. |
I just testing the multi.html in examples and I get "Unhandled Promise Rejection: RuntimeError: Aborted(CompileError: WebAssembly.Module doesn't parse at byte 272: invalid opcode 253, in function at index 75). Build with -s ASSERTIONS=1 for more info." at artoolkitNFT_wasm.js
The error only occur in iOS devices but android device run smooth.
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