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Object is not hide by default and not visible on marker scan #37
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Hi @Mr-Bhardwa7 welcome to @webarkit, I think you modified the ARnft-threejs code or am i wrong? At the moment i haven't an idea on what could cause theses issues, I should try the code but i have no so much time lately... |
Hi @kalwalt, pleasure is mine. Yes I added these 2 method in ARnft-threejs and initialised the and create a 3D text and try to add that text into the scene same as red cube in the example. @kalwalt can you please create a simple 3D text example using fontLoader? |
@Mr-Bhardwa7 i can add that method getFontLoader inside ARnft-threejs and if i have time maybe add a simple example, but no eta for this. 🙂 |
I will try to make a simple example based on this my little project https://github.com/kalwalt/kalwaltart.com/blob/master/interactivity/art_is_a_joke/index.html If you take a look at i used with AR.js but the Three.js version was very old, maybe the code has changed but i will see what i can do. |
Hey @kalwalt, I'm able to fix the issue which I was facing. I will create an addText function and raise PR 😌 |
Ok thank you, PR is welcome! In case send it to the |
Hello I'm trying to create a 3D TEXT object which will replace the red cube.
I loaded a font and create a 3D Text and add into the scene but I got 2 issues.
Sample code
The text was updated successfully, but these errors were encountered: