Skip to content

Latest commit

 

History

History
155 lines (84 loc) · 4.26 KB

CheckpointServer.md

File metadata and controls

155 lines (84 loc) · 4.26 KB

CheckpointServer

Properties

Name Type Description Notes
Attributes Pointer to CheckpointServerAttributes [optional]
Id int32 Identifier
Type Pointer to string Object type [optional]
Relationships Pointer to []RelationObject Relationships of the object [optional]
Links Pointer to map[string]string Links related to the object [optional]

Methods

NewCheckpointServer

func NewCheckpointServer(id int32, ) *CheckpointServer

NewCheckpointServer instantiates a new CheckpointServer object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCheckpointServerWithDefaults

func NewCheckpointServerWithDefaults() *CheckpointServer

NewCheckpointServerWithDefaults instantiates a new CheckpointServer object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAttributes

func (o *CheckpointServer) GetAttributes() CheckpointServerAttributes

GetAttributes returns the Attributes field if non-nil, zero value otherwise.

GetAttributesOk

func (o *CheckpointServer) GetAttributesOk() (*CheckpointServerAttributes, bool)

GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributes

func (o *CheckpointServer) SetAttributes(v CheckpointServerAttributes)

SetAttributes sets Attributes field to given value.

HasAttributes

func (o *CheckpointServer) HasAttributes() bool

HasAttributes returns a boolean if a field has been set.

GetId

func (o *CheckpointServer) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *CheckpointServer) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *CheckpointServer) SetId(v int32)

SetId sets Id field to given value.

GetType

func (o *CheckpointServer) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *CheckpointServer) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *CheckpointServer) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *CheckpointServer) HasType() bool

HasType returns a boolean if a field has been set.

GetRelationships

func (o *CheckpointServer) GetRelationships() []RelationObject

GetRelationships returns the Relationships field if non-nil, zero value otherwise.

GetRelationshipsOk

func (o *CheckpointServer) GetRelationshipsOk() (*[]RelationObject, bool)

GetRelationshipsOk returns a tuple with the Relationships field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRelationships

func (o *CheckpointServer) SetRelationships(v []RelationObject)

SetRelationships sets Relationships field to given value.

HasRelationships

func (o *CheckpointServer) HasRelationships() bool

HasRelationships returns a boolean if a field has been set.

GetLinks

func (o *CheckpointServer) GetLinks() map[string]string

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *CheckpointServer) GetLinksOk() (*map[string]string, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *CheckpointServer) SetLinks(v map[string]string)

SetLinks sets Links field to given value.

HasLinks

func (o *CheckpointServer) HasLinks() bool

HasLinks returns a boolean if a field has been set.

[Back to Model list] [Back to API list] [Back to README]