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CheckpointRegion.md

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CheckpointRegion

Properties

Name Type Description Notes
Id int32
Name Pointer to string [optional]
ChildRegions Pointer to []int32 [optional]

Methods

NewCheckpointRegion

func NewCheckpointRegion(id int32, ) *CheckpointRegion

NewCheckpointRegion instantiates a new CheckpointRegion object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCheckpointRegionWithDefaults

func NewCheckpointRegionWithDefaults() *CheckpointRegion

NewCheckpointRegionWithDefaults instantiates a new CheckpointRegion object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *CheckpointRegion) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *CheckpointRegion) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *CheckpointRegion) SetId(v int32)

SetId sets Id field to given value.

GetName

func (o *CheckpointRegion) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *CheckpointRegion) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *CheckpointRegion) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *CheckpointRegion) HasName() bool

HasName returns a boolean if a field has been set.

GetChildRegions

func (o *CheckpointRegion) GetChildRegions() []int32

GetChildRegions returns the ChildRegions field if non-nil, zero value otherwise.

GetChildRegionsOk

func (o *CheckpointRegion) GetChildRegionsOk() (*[]int32, bool)

GetChildRegionsOk returns a tuple with the ChildRegions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetChildRegions

func (o *CheckpointRegion) SetChildRegions(v []int32)

SetChildRegions sets ChildRegions field to given value.

HasChildRegions

func (o *CheckpointRegion) HasChildRegions() bool

HasChildRegions returns a boolean if a field has been set.

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