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When exporting an avatar with an Occlusion texture that is a different size than the Metallic texture, console returns NotImplementedException: The method or operation is not implemented. rather than report a more helpful error (Resizing not implemented, please ensure Metallic and Occlusion textures are the same size!).
Set up a standard material that uses a metallic texture and occlusion texture. Textures should NOT match in resolution.
Apply the material to avatar and begin exporting process.
Export process will fail with the above error message.
Possible solutions:
Update message (for now) with more informative error.
Offer resizing services to match resolutions. Which resolution to use (higher or lower) will be up for debate.
Solutions that work now:
Resizing the textures to match resolution resolves the issue. Additionally, performing the channel operations (Metallic -> R, Smoothness -> A, Occlusion -> G) manually in an image editor like GIMP solves this issue.
The text was updated successfully, but these errors were encountered:
Environments:
0.81.0
Unity-2019.4.13f1
Windows 10
Describe the bug
NotImplementedException: The method or operation is not implemented.
rather than report a more helpful error (Resizing not implemented, please ensure Metallic and Occlusion textures are the same size!
).Reproduction procedure:
Possible solutions:
Solutions that work now:
The text was updated successfully, but these errors were encountered: