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Hi,
I used to have issues when using Unity 2019 where my project would hang every 10-15min requiring a Unity restart, I had no idea what was causing the issues. When I updated to Unity 2022.3 that issue went away completely and I was able to be way more productive. But now that I have updated to the most recent version of EasyQuestSwitch the issue has come back again. Unity UI keeps hanging all the time, and when doing bakery renders it gets stuck constantly.
I used to find that opening the Unity Profiler and enabling deep traces and disabling it again every 10 mins or so used to keep the issue at bay. But I could never find the source of the issue beyond Unity UI hanging.
In Unity 2022.3 I now get the above messages when trying to do a bakery render that show what is causing the whole thing to hang and crash.
The text was updated successfully, but these errors were encountered:
Hi,
I used to have issues when using Unity 2019 where my project would hang every 10-15min requiring a Unity restart, I had no idea what was causing the issues. When I updated to Unity 2022.3 that issue went away completely and I was able to be way more productive. But now that I have updated to the most recent version of EasyQuestSwitch the issue has come back again. Unity UI keeps hanging all the time, and when doing bakery renders it gets stuck constantly.
I used to find that opening the Unity Profiler and enabling deep traces and disabling it again every 10 mins or so used to keep the issue at bay. But I could never find the source of the issue beyond Unity UI hanging.
In Unity 2022.3 I now get the above messages when trying to do a bakery render that show what is causing the whole thing to hang and crash.
The text was updated successfully, but these errors were encountered: