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It seems that voxel-land does not use the normal meshing from voxel-engine and voxel/meshers. I'm currently trying to get voxel-mesher and dependencies (game-shell?) in to see if it works as it seems to be a more intended usage.
Okay, I had no idea about that. I'm having decent success with it modified for use with the greedy mesher in normal voxel-engine. Having some odd cases here and there though.
Hello,
I am trying to use voxel-land but I am having trouble to make it work.
I got this error :
Uncaught TypeError: Cannot read property '0' of undefined in culled.js line 17
I installed all the dependencies and I am using voxel-engine 0.20.1.
Thank you.
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