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A "few buttons" controller #7
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@harbaum do we need a variant that covers all the OSD Key's as well (up, down, ok, page up, page down, F12 + Game Button's ) or will e.g. three Key's + Dial be sufficient ? |
Whatever the user wants. It seems these are fully programmable, so there's no work for us to do. I just mentioned it since it might be useful for your core as a full keyboard seems to be total overkill. |
May I join the discussion? I'm the one who is using this macro keyboard and pointed that to Till. In my case it is the 12-key/2-knob one, has three programmable layers (ie for different cores) and is freely programmable (the knobs also). I set it up with 10 keys for the A2600 (F11, F12 etc) and is doing a great job. If there are any questions or things to try, just ask. One idea I'm having is to use one of the knobs as a mouse or a paddle emulation. |
@ojaksch , i also ordered the same 12 key + 2 knob but didn't found time to try it apart from checking USB ID and function in windows... |
Of course! See my attached mapping file and how rotation and mapping goes according to the yaml. |
Well, the next two test candidates have arrived and are again working as expected. Picture shows their key assignment, USB connector to north. |
This needs a keyboard but only for very few functions. I've been told that these
https://www.atari-forum.com/download/file.php?id=53913&mode=view
cheap keyboard like things in fact do work with your core and can be configured with https://github.com/kriomant/ch57x-keyboard-tool
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