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steamDescription.txt
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steamDescription.txt
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[h1]Works with Concerts update (1.8.*)[/h1]
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[h1]If you don't downloaded this mod from Steam Workshop, I can't help you.[/h1]
I can't ensure the downloaded version is the same from here.
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[h1]NOTE ABOUT IMPROVED PUBLIC TRANSPORT 2 [IPT2] [/h1]
The IPT mode was removed, but the TLM is now [b]compatible[/b] with IPT2. See the compatibility functions table for more info
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A shortcut to manage all city's public transports lines. Useful for Airplane Line Tool and Ship Line Tool also.
[h1]Why reborn?[/h1]
The TLM now is not a project solo, is a community project. You can contribute to improve this mod checking out the mod sources at GitHub:
[url=https://github.com/klyte45/TransportLinesManager]Main project[/url]
[url=https://github.com/klyte45/UIHelper]UI Helper (dependency)[/url]
Feel free to use them in another mod. Just tell what you used in your mod credits.
[h1]How does this work[/h1]
The tabs of lines detail window now have a different form for each line type:
- [i]Hexagons[/i] are regular buses lines
- [i]Circles[/i] are train lines
- [i]Squares[/i] are metro/subway lines
- [i]Diamonds[/i] are ship lines. (Since 4.3)
- [i]Trapezes[/i] are tram lines. (Snowfall/Since 4.5)
- [i]Pentagons[/i] are airplane lines. (Since 5.1)
- [i]Parachutes[/i] are blimp lines. (Since 6.0)
- [i]Stars[/i] are ferry lines. (Since 6.0)
- [i]Rounded Squares[/i] are monorail lines. (Since 6.0)
And more things have changed:
- [i]The asterisk tab[/i] was removed. Now you can use the [i]gears button[/i] to change the prefix options (prices, budgets, models...)
- [i]The factory icon button[/i] switches between the lines listing and the depot listing.
[h1]IPT Overridden Functions:[/h1]
- You can choose which vehicle models will be spawned in each line (by [b]line prefix[/b] in the prefix config screen; since 5.0)
- You can see where in the line are each vehicle in a graphic view, after accessing the line detail menu (since 4.2) and can manually set the next stop target for a vehicle dragging them (since 7.0)
- You can set an multiplier for certain lines budget (by [b]line prefix[/b]; Since 5.2 - Since 7.0 on TLM's line info window)
- You can set the ticket price from 0.05 up to 40 C (by [b]line prefix[/b] in the prefix config screen; since 5.3)
(Game defaults: Bus= 1; Tram, Train, Metro = 2; Ship = 5; Airplane = 10)
[h1]AND MORE![/h1]
- You can set the budget by time of the day, in 3 hours length groups!
- You can see all integrations of lines in each station in the linear view - in the line detail panel;
- You can edit stop names directly from linear view, just click on the labels and set its name. Works for buses and trams too!
- You can see which lines serves around a building by clicking on it - with shortcuts for the line detail view;
- You can set the internal number of lines and format how it's shown as you want too.
- You can modify many line at once putting they in the same prefix and editing its prefix options on asterisk menu (includes budget, fares and models)
- TLM have an more friendly graphical view of the city lines, in the linear view or exporting a map with the city lines (this last function is in alpha)
[h1]Languages[/h1]
- English
- Portuguese
- Korean - by [url=http://steamcommunity.com/id/lshst]Toothless[/url]
- German- by [url=http://steamcommunity.com/profiles/76561198067363272]weoiss[/url]
- Dutch - by bas_dehaan
- Polish - by woj2012
- Chinese (partial) - by Laoweek
[h1]NEW AT 7.0[/h1]
- Updated methods hooking
- Updated Linear Map UI
- Added drag'n'drop for vehicles - on vehicle monitor, drag a vehicle into a stop label and then the vehicle will target there as next stop (Manual Unbunching)
- Added budget control sliders to the Line Info Panel (now is possible to edit per hour budget viewing a line info)
- Added options for show near ferry and blimp lines in the options
- Fixed cable car icon in near lines panel (and linear map intersections)
- Removed IPT compatibility mode option - is automatic now (IPT2)
- Added MOM compatibility to hide depots which doesn't shall spawn metro trains
- Added support for multi-service stations hub which are depot also (like the monorail/rail/metro hub)
- Fixed evacuation route bug
- Fixed depot naming bug
- Fixed fare = 100 bug
- New default palettes:
- Rainbow
- Rainbow Short
- World Metro
- MS Metro Design UI
- Material Design Default Colors
- Material Design 100
- Material Design 500
- Material Design 900
- Material Design A200
- Material Design A400
- Material Design A700
- São Paulo CPTM 2000
- São Paulo Bus Area 2000
[h1]Important Notes[/h1]
- Due the overriding done in the Tram, Ship, Bus and Passenger Train system, the option of enable/disable vehicles from these categories inside the [i]Advanced Vehicle Options[/i] is useless for public city lines. The configuration in the TLM override it. But all other functions, like coloring, set capacity and more of AVO are still working. The model selection for external vehicles (like regional passenger ships and trains) still workin in AVO and alike mods.
- No new incompatibilities found, except the listed above.
[h1]Known Bugs[/h1]
None in 7.0
[h1](Alpha) Transport map exporter[/h1]
When active, a [i]Draw Map![/i] button will appear mod options menu. When clicked, the game generates a map with the metro and train lines like the linear map style.
The html files with the map can be found at Transport Lines Manager folder inside game root folder (steamapps/common/Cities Skylines).
[h1]Next steps:[/h1]
- Integrate IPT 2.
[h1]Other notes[/h1]
- Since 7.0, this mod uses the [url=https://github.com/pardeike/Harmony]Harmony[/url].
[h1]Reported incompatible mods:[/h1]
None in 7.0
If you like my work, you can help me [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U9EM9Z4YXEMTC]making a donation[/url]