import {ColumnLayerDemo} from 'website-components/doc-demos/layers';
This is the primitive layer rendered by HexagonLayer after aggregation. Unlike the HexagonLayer, it renders one column for each data object.
The ColumnLayer
renders extruded cylinders (tessellated regular polygons) at given coordinates.
import DeckGL from '@deck.gl/react';
import {ColumnLayer} from '@deck.gl/layers';
function App({data, viewState}) {
/**
* Data format:
* [
* {centroid: [-122.4, 37.7], value: 0.2},
* ...
* ]
*/
const layer = new ColumnLayer({
id: 'column-layer',
data,
diskResolution: 12,
radius: 250,
extruded: true,
pickable: true,
elevationScale: 5000,
getPosition: d => d.centroid,
getFillColor: d => [48, 128, d.value * 255, 255],
getLineColor: [0, 0, 0],
getElevation: d => d.value
});
return <DeckGL viewState={viewState}
layers={[layer]}
getTooltip={({object}) => object && `height: ${object.value * 5000}m`} />;
}
To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers
import {ColumnLayer} from '@deck.gl/layers';
new ColumnLayer({});
To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@^8.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^8.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^8.0.0/dist.min.js"></script>
new deck.ColumnLayer({});
Inherits from all Base Layer properties.
- Default:
20
The number of sides to render the disk as. The disk is a regular polygon that fits inside the given radius. A higher resolution will yield a smoother look close-up, but also need more resources to render.
- Default:
1000
Disk size in units specified by radiusUnits
(default meters).
- Default:
0
Disk rotation, counter-clockwise in degrees.
Replace the default geometry (regular polygon that fits inside the unit circle) with a custom one. The length of the array must be at least diskResolution
. Each vertex is a point [x, y]
that is the offset from the instance position, relative to the radius.
- Default:
[0, 0]
Disk offset from the position, relative to the radius. By default, the disk is centered at each position.
- Default:
1
Radius multiplier, between 0 - 1. The radius of the disk is calculated by
coverage * radius
- Default:
1
Column elevation multiplier. The elevation of column is calculated by
elevationScale * getElevation(d)
. elevationScale
is a handy property
to scale all column elevations without updating the data.
- Default:
true
Whether to draw a filled column (solid fill).
- Default:
false
Whether to draw an outline around the disks. Only applies if extruded: false
.
- Default:
true
Whether to extrude the columns. If set to false
, all columns will be rendered as flat polygons.
- Default:
false
Whether to generate a line wireframe of the column. The outline will have
"horizontal" lines closing the top and bottom polygons and a vertical line
(a "strut") for each vertex around the disk. Only applies if extruded: true
.
- Default:
false
If true
, the vertical surfaces of the columns use flat shading.
If false
, use smooth shading. Only effective if extruded
is true
.
- Default:
'meters'
The units of the radius, one of 'meters'
, 'common'
, and 'pixels'
. See unit system.
- Default:
'meters'
The units of the line width, one of 'meters'
, 'common'
, and 'pixels'
. See unit system.
- Default:
1
The line width multiplier that multiplied to all outlines if the stroked
attribute is true
.
- Default:
0
The minimum outline width in pixels.
- Default: Number.MAX_SAFE_INTEGER
The maximum outline width in pixels.
- Default:
true
This is an object that contains material props for lighting effect applied on extruded polygons. Check the lighting guide for configurable settings.
getPosition
(Function, optional)
- Default:
object => object.position
Method called to retrieve the position of each column, in [x, y]
. An optional third component can be used to set the elevation of the bottom.
getFillColor
(Function|Array, optional)
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]
. Each channel is a number between 0-255 and a
is 255 if not supplied.
- If an array is provided, it is used as the color for all objects.
- If a function is provided, it is called on each object to retrieve its color.
- If not provided, it falls back to
getColor
.
getLineColor
(Function|Array, optional)
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]
. Each channel is a number between 0-255 and a
is 255 if not supplied.
- If an array is provided, it is used as the outline color for all columns.
- If a function is provided, it is called on each object to retrieve its outline color.
- If not provided, it falls back to
getColor
.
getElevation
(Function|Number, optional)
- Default:
1000
The elevation of each cell in meters.
- If a number is provided, it is used as the elevation for all objects.
- If a function is provided, it is called on each object to retrieve its elevation.
getLineWidth
(Function|Number, optional)
- Default:
1
The width of the outline of the column, in units specified by lineWidthUnits
(default meters). Only applies if extruded: false
and stroked: true
.
- If a number is provided, it is used as the outline width for all columns.
- If a function is provided, it is called on each object to retrieve its outline width.