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Fix avatar attachment positions. #181
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Provides a simple rolling average hysteresis.
Allows the nametag to move up/down along with animations. Related to #142.
To consolidate metaverse API methods.
To consolidate entities and components.
This reverts commit 1beb5e8. This commit introduced a circular dependency that prevented the app from starting. I'm reverting it because I could not fix it via conventional changes
In favour of runtime type checking with `instanceof`.
Allows the camera to move up/down along with animations.
Method was retrieving `avatarController` and not using it.
We should put the setting in the control settings as it's more a UX thing than a graphical thing. |
Sounds good. Where abouts in the control settings menu do you think it should go? |
Let's add a tab for "Camera" with an eye icon. |
Added with commit 20dd0c7. |
Signed-off-by: Giga <[email protected]>
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This PR fixes the attachment of the camera and nametag to the player's avatar.
Previous:
Updated:
Video example of the new camera attachment.
A "Camera Bobbing" toggle has been added to the graphics settings menu. This toggles the bouncing/bobbing effect visible in first-person view that results from the new camera attachment method. (This setting is enabled by default).
This PR also adds a rolling average hysteresis utility class. This utility acts as a low-pass filter, smoothing values that change frequently.
Closes #180.
Closes #142.