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players accept the quest, assign themselves to tasks
players solve the issues in the code, push their code, SonarQube runs
Issue is solved in SonarQube
Gamemaster pulls the issues => this should trigger the task rewards and pay out the rewards to the players
When all tasks are solved, the quest rewards are correctly paid out to everyone
How to solve (idea):
tasks should get a flag "rewardPaidOut" and when quests are rewarded all tasks should be checked if their rewards have been paid out to the players who did them
The text was updated successfully, but these errors were encountered:
Reproduce:
How to solve (idea):
The text was updated successfully, but these errors were encountered: