Release version: 4.21c
GitHub version: 4.22a
Repository: https://github.com/AFLplusplus/AFLplusplus
AFL++ is maintained by:
- Marc "van Hauser" Heuse [email protected]
- Dominik Maier [email protected]
- Andrea Fioraldi [email protected]
- Heiko "hexcoder-" Eissfeldt [email protected]
- frida_mode is maintained by @Worksbutnottested
- Documentation: Jana Aydinbas [email protected]
Originally developed by Michal "lcamtuf" Zalewski.
AFL++ is a superior fork to Google's AFL - more speed, more and better mutations, more and better instrumentation, custom module support, etc.
You are free to copy, modify, and distribute AFL++ with attribution under the terms of the Apache-2.0 License. See the LICENSE for details.
Here is some information to get you started:
- For an overview of the AFL++ documentation and a very helpful graphical guide, please visit docs/README.md.
- To get you started with tutorials, go to docs/tutorials.md.
- For releases, see the
Releases tab and
branches. The best branches to use are, however,
stable
ordev
- depending on your risk appetite. Also take a look at the list of important changes in AFL++ and the list of features. - If you want to use AFL++ for your academic work, check the papers page on the website.
- To cite our work, look at the Cite section.
- For comparisons, use the fuzzbench
aflplusplus
setup, or useafl-clang-fast
withAFL_LLVM_CMPLOG=1
. You can find theaflplusplus
default configuration on Google's fuzzbench.
To have AFL++ easily available with everything compiled, pull the image directly from the Docker Hub (available for both x86_64 and arm64):
docker pull aflplusplus/aflplusplus
docker run -ti -v /location/of/your/target:/src aflplusplus/aflplusplus
This image is automatically published when a push to the stable branch happens
(see branches). If you use the command above, you will find your
target source code in /src
in the container.
Note: you can also pull aflplusplus/aflplusplus:dev
which is the most current
development state of AFL++.
To build AFL++ yourself - which we recommend - continue at docs/INSTALL.md.
NOTE: Before you start, please read about the common sense risks of fuzzing.
This is a quick start for fuzzing targets with the source code available. To read about the process in detail, see docs/fuzzing_in_depth.md.
To learn about fuzzing other targets, see:
- Binary-only targets: docs/fuzzing_binary-only_targets.md
- Network services: docs/best_practices.md#fuzzing-a-network-service
- GUI programs: docs/best_practices.md#fuzzing-a-gui-program
Step-by-step quick start:
-
Compile the program or library to be fuzzed using
afl-cc
. A common way to do this would be:CC=/path/to/afl-cc CXX=/path/to/afl-c++ ./configure --disable-shared make clean all
-
Get a small but valid input file that makes sense to the program. When fuzzing verbose syntax (SQL, HTTP, etc.), create a dictionary as described in dictionaries/README.md, too.
-
If the program reads from stdin, run
afl-fuzz
like so:./afl-fuzz -i seeds_dir -o output_dir -- \ /path/to/tested/program [...program's cmdline...]
To add a dictionary, add
-x /path/to/dictionary.txt
to afl-fuzz.If the program takes input from a file, you can put
@@
in the program's command line; AFL++ will put an auto-generated file name in there for you. -
Investigate anything shown in red in the fuzzer UI by promptly consulting docs/afl-fuzz_approach.md#understanding-the-status-screen.
-
You will find found crashes and hangs in the subdirectories
crashes/
andhangs/
in the-o output_dir
directory. You can replay the crashes by feeding them to the target, e.g. if your target is using stdin:cat output_dir/crashes/id:000000,* | /path/to/tested/program [...program's cmdline...]
You can generate cores or use gdb directly to follow up the crashes.
-
We cannot stress this enough - if you want to fuzz effectively, read the docs/fuzzing_in_depth.md document!
Questions? Concerns? Bug reports?
- The contributors can be reached via (e.g., by creating an issue): https://github.com/AFLplusplus/AFLplusplus.
- Take a look at our FAQ. If you find an interesting or important question missing, submit it via https://github.com/AFLplusplus/AFLplusplus/discussions.
- Best: join the Awesome Fuzzing Discord server.
- There is a (not really used) mailing list for the AFL/AFL++ project (browse archive). To compare notes with other users or to get notified about major new features, send an email to [email protected], but note that this is not managed by us.
The following branches exist:
- release: the latest release
- stable/trunk: stable state of AFL++ - it is synced from dev from time to time when we are satisfied with its stability
- dev: development state of AFL++ - bleeding edge and you might catch a checkout which does not compile or has a bug. We only accept PRs (pull requests) for the 'dev' branch!
- (any other): experimental branches to work on specific features or testing new functionality or changes.
We have several ideas we would like to see in AFL++ to make it even better. However, we already work on so many things that we do not have the time for all the big ideas.
This can be your way to support and contribute to AFL++ - extend it to do something cool.
For everyone who wants to contribute (and send pull requests), please read our contributing guidelines before you submit.
Many of the improvements to the original AFL and AFL++ wouldn't be possible without feedback, bug reports, or patches from our contributors.
Thank you! (For people sending pull requests - please add yourself to this list :-)
List of contributors
Jann Horn Hanno Boeck
Felix Groebert Jakub Wilk
Richard W. M. Jones Alexander Cherepanov
Tom Ritter Hovik Manucharyan
Sebastian Roschke Eberhard Mattes
Padraig Brady Ben Laurie
@dronesec Luca Barbato
Tobias Ospelt Thomas Jarosch
Martin Carpenter Mudge Zatko
Joe Zbiciak Ryan Govostes
Michael Rash William Robinet
Jonathan Gray Filipe Cabecinhas
Nico Weber Jodie Cunningham
Andrew Griffiths Parker Thompson
Jonathan Neuschaefer Tyler Nighswander
Ben Nagy Samir Aguiar
Aidan Thornton Aleksandar Nikolich
Sam Hakim Laszlo Szekeres
David A. Wheeler Turo Lamminen
Andreas Stieger Richard Godbee
Louis Dassy teor2345
Alex Moneger Dmitry Vyukov
Keegan McAllister Kostya Serebryany
Richo Healey Martijn Bogaard
rc0r Jonathan Foote
Christian Holler Dominique Pelle
Jacek Wielemborek Leo Barnes
Jeremy Barnes Jeff Trull
Guillaume Endignoux ilovezfs
Daniel Godas-Lopez Franjo Ivancic
Austin Seipp Daniel Komaromy
Daniel Binderman Jonathan Metzman
Vegard Nossum Jan Kneschke
Kurt Roeckx Marcel Boehme
Van-Thuan Pham Abhik Roychoudhury
Joshua J. Drake Toby Hutton
Rene Freingruber Sergey Davidoff
Sami Liedes Craig Young
Andrzej Jackowski Daniel Hodson
Nathan Voss Dominik Maier
Andrea Biondo Vincent Le Garrec
Khaled Yakdan Kuang-che Wu
Josephine Calliotte Konrad Welc
Thomas Rooijakkers David Carlier
Ruben ten Hove Joey Jiao
fuzzah @intrigus-lgtm
Yaakov Saxon Sergej Schumilo
If you use AFL++ in scientific work, consider citing our paper presented at WOOT'20:
Andrea Fioraldi, Dominik Maier, Heiko Eißfeldt, and Marc Heuse. “AFL++: Combining incremental steps of fuzzing research”. In 14th USENIX Workshop on Offensive Technologies (WOOT 20). USENIX Association, Aug. 2020.
BibTeX
@inproceedings {AFLplusplus-Woot20,
author = {Andrea Fioraldi and Dominik Maier and Heiko Ei{\ss}feldt and Marc Heuse},
title = {{AFL++}: Combining Incremental Steps of Fuzzing Research},
booktitle = {14th {USENIX} Workshop on Offensive Technologies ({WOOT} 20)},
year = {2020},
publisher = {{USENIX} Association},
month = aug,
}