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README.md

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Player character I designed from scratch. -small animations -HP -movement left and right plus jumping -ability to shoot in any direction -ability to slow time and jump on top of projectiles -ability to use energy shield and reflect incoming projectiles

Enemies -shoot at player -react to projectile hits by moving -will have different enemy types in the future

Levels -created from tiles that have self-made textures (GIMP and Artflow) -are built based on a color-coded image -in fact every graphical asset(not including brushed aluminium texture for slow-firing weapon) is self-drawn.

Menus -different game menus such as a main menu and a pause menu -menus scale with window size

Music -composed with Apples brilliant GarageBand

How to run:

Double click one of the run files inside the project directory.

If this does not work

  1. Open command terminal
  2. Give command java -jar /your/path/‎⁨Updated2DShooterPlatformer⁩/target⁩/scala-2.12⁩/updated2dshooterplatformer-assembly-0.1.0-SNAPSHOT.jar

ScreenShots:

Näyttökuva 2019-3-14 kello 9 23 20

Näyttökuva 2019-3-14 kello 9 24 12

Näyttökuva 2019-3-14 kello 9 24 34