Releases: valheimPlus/ValheimPlus
[STABLE] 0.9.8.1
0.9.8.1
- Fixed several issues related to the Map Pin UI.
- Improved consistency of threshold for the kiln beyond the coal threshold when coming back into the same area.
- Added a option to disable being Encumbered from items.
- Fixed the description for the Brightness feature.
- Incorrect ini setting names being present.
- Missing ini setting.
The ini changes mentioned above are:
Inside [Kiln]
- ignorePrivateArea to ignorePrivateAreaCheck
Inside [Game]
- disableFog=false has been readded
Known issues
- The option for the additional display of arrows in your inventory has a few bugs we will need to care of, should not impact gameplay.
A few other things not really note worthy.
[STABLE] 0.9.8
0.9.8
- Fixed the Spinning Wheel default value to 50 instead of 40.
- Updated HUD code for clock display to only be updated on every second change instead of every frame.
- Added a option to disable Fog
- Added a option to increase brightness at night
- Fixed the furnace allowAllOres feature
- Added separate option for enemy spawn range around workbenches/wards
- Fixed issues related to the Pet features
- Fixed issues related to swimming not having its entire stamina cost reduced to 0 when set to -100
- Added a hud setting to show the current amount of arrows when a bow is equipped.
- Fixed some spelling errors in our mod descriptions and config file
- Added options related to beds, including the ability to sleep on beds without setting your spawnpoint when a hotkey is pressed.
- Added option to show boats and carts on the map with icons.
- Added debug work towards a settings ui in the main menu.
- Added a UI to select icons and share pins with people that are online.
- Fixed Fireplace placement error.
- Fixed Brazier not being affected by Fireplace settings.
- Changed technical behavior of player weight calculations to further improve mod compatibility.
A few more undocumented internal code changes and preparations for future features.
They aren't really noteworthy and can be ignored for now.
Updating
To update your Valheim Plus installation simply download the correct package and unpack it into your game folder.
If you want to manually update only your .dll download the 0.9.8 dll and place it into the BepInEx\plugins\ folder in your game or server folder.
You can find more detailed instructions on our website.
[STABLE] 0.9.7
0.9.7
- Fixed several FPS issues related to crafting from nearby sources.
- Addressed the issue of the Food rack deleting food resources.
- The game now mutes itself when in background with a configuration for it in the options menu.
- Fixed Structural Integrity not allowing placement in free air
- Changed default iron chest rows to 4 instead of 3
- Added auto deposit and auto pull for Windmill, Spinning Wheel and Fermenter
- Added configuration for Windmill, Spinning Wheel
- Fixed Torches and Fireplaces running out of fuel
- Added a option to merge items when collecting your tombstone items with already existing stacks of the same item type
- Fixed noMysticalForcesPreventPlacementRestriction
- Added a option to always skip the intro on a new character
- Added a option to remove the "i have arrived" notification on spawn
- Added option to force enable and disable the in-game console.
- Allow manual switching to any shield with autoEquipShield active.
- Added the ability to queue weapon changes mid-attack that will get executed after the animation finished.
- Added a option to prevent Kiln from processing Fine Wood & Round Log.
- Beehive now autoDeposits in nearby chests without interaction.
- The Game section related changes to game difficulty should now be less conflicting with other mods.
- Allow re-equipping of items after swimming automatically
- Added an option to stop Kiln from pulling resources from chests when reaching a specific Coal threshold
- Fixed a issue regarding the Games difficulty scale range modification not being applied correctly
- Added UI scaling to the mute in background checkbox
- Fixed rare Container.Awake error, didn't impact the game
- Fixed some smaller issues regarding the item despawn timer
- Fixed Kiln default values from 30 seconds to 15 seconds.
- Fixed default values for fermenter
- Added a option to disable the tutorials
- Added a option to show the portal name on hover
- Added projectile modification sections for players (applies to bow and javelin) with skill scaling options and for monsters
- Added a in-game clock
- Added a option to allow all ores in the blast furnace
- Added Pet options to change the games behavior regarding tamed animals.
- Fixed some issues related to crafting from nearby chests
- Added a option to change gathering rates for items that are picked up
- Added a option to adjust player fall damage
- Overhauled the entire ini file descriptions
- Added a automatic download of the latest ini file of the installed version if its not present.
- Added a automatic update of the currently present ini file to the new format on update, preserving previous settings.
- Added a Vortex version to the Nexus mod page to support the installation over vortex
Mod Description and Documentation
We are currently working extensively on improving our mod description on nexus mods and on our website.
Within the next few days we will be updating the website documentation for 0.9.7 with more extensive descriptions for each feature, to really provide a extensive set of instruction and information about each of our features.
BepInEx
We will continue to upload the version of our mod including BepInEx on GitHub, however we are also always uploading the dll and configuration file in addition. We also started to supply a "Vortex" package on the Nexus mod page that is fully compatible with Vortex and does not include BepInEx.
Auto Updating of the Configuration
The first time you start your game, the current configuration will be downloaded from GitHub for the respective release.
If there is already a version of the valheim_plus.cfg present, it will update it automatically to the latest version while preserving settings.
We hope that fixes most of the annoyances with updating ValheimPlus.
12.05.2021 BepInEx Issues with Valheim Update 0.153.2
The github release for 0.9.7 was updated with the new BepInEx folder and the updated stripped unity files, it might take a few hours until the GitHub cache gets completely invalidated for everyone.
If you want to manually update your BepInEx you can find the required files here.
(They can also be found in this release now called "unstripped_corlib")
[STABLE] 0.9.6
0.9.6
- Changed unix .sh scripts to be more reliable and should cause less issues on multiple different unix environments.
- Fixed Auto Deposit lost item issues and the issue of containers not being selected in the correct order.
- Added Grid Alignment System to allow placement of objects in a specific pre defined "grid" for the default placement mode and free rotation placement mode
- Reduced the default unarmed damage to 70 instead of 120.
- Your current skill level is also displayed in the experience gained notification
- Added a option to turn off the guardian buff animation
- Added a option to disable the placement and hammer destruction restrictions of areas with "Mystical Forces"
- Added serverSyncHotkeys to allow clients to join servers and retain their own configuration of hotkeys
- Added option to allow building from nearby chests
- Fixed Megingjord buff interaction
- Added option to allow crafting from nearby chests using
- Hammer
- Cooking Stations (racks & alchemy)
- All kind of workbenches
- Added option to allow pulling fuel from nearby chests for
- Kiln
- Smelter
- Furnace
- Fire Sources
- Removed dataRate from [Server] section since this value has been removed in the latest valheim version, we might reintroduce this value with the next version of valheim plus.
- Added a banner from our partners on the server list, this banner can be disabled via the configuration file.
News
We have launched our website, take a look at valheim.plus.
You can find a documentation, a system to vote on suggestions and more in depth details about the project in general on it.
❤️ We have also expanded our team with healiha and NCJ
Next versions onward will not be supplying BepInEx with every posted update, more on this with 0.9.7 release
Configuration file
Currently you are still required to update your configuration file manually or use either the valheim plus installer or this website as assistance.
The next patch will have a system in place to provide more quality of life for this issue, it didn't make it into this version.
In-game Console
The most recent version of valheim removed the console access by default, you will need to add "-console" as startup parameter.
[STABLE] 0.9.5 Hotfix
0.9.5.5
- Fixed the issues regarding inventory not respecting the configuration settings
- Fixed the issues regarding dying with expanded inventories
- Fixed the Guardian Power cooldown/duration
- Changed the default FOV to 65 instead of 85
Known Issues
- Everything regarding multiplayer and auto deposit. We would recommend you turning that off for now until our next BIG patch adds a whole bunch of properly tested related features.
[STABLE] 0.9.5
0.9.5
- Fixed Torch durability
- Changed showFermenterDuration to showDuration
- Added Beehive Auto Deposit
- Added option to display Beehive duration until the next honey is produced
- Fixed potential issues with enforceMod
- Fixed potential issues related to auto deposit and Mills and other production based entities (does not entirely fix lost items bug, yet)
- New free placement rotation mode for the default placement mode of the game
- Added block rating modifier for shields
- Updated the default difficulty scale of damage to 4% instead of 40%
- Option to Repair multiple pieces instead of just one when repairing
- Option to Disable food health/stamina bonus decreasing over time until food runs out
- Option to Auto repair equipment when interacting with workbench
- Option to have Hammer repairs all pieces in a radius around the target piece
- Death penalty modifiers
- Rested bonus per comfort level modifier
- Radius for pieces to contribute to comfort modifier
- Workbench attachment radius modifier
- Pieces always drop their full resources when destroyed setting
- ABM and AEM fixed in multiplayer instances
- Map Sync system that syncs your map progression on respawn and on server join with the server and allows you to have the same map progression as everyone else.
- Fixed issues regarding disableDamageToPlayerStructures preventing structural integrity damage and added disableDamageToPlayerBoats in addition as a separate option.
- Added option to modify the Buff duration and Cooldown of Guardian skills - Added a First Person camera mode
- Changed the way we handle player weight to be more compatible with other mods
- Made changes to the way Valheim Plus is loaded and unloaded when joining/leaving servers, this should remove some of the issues observed.
- Changed the way the version control detects a new version, this should results in less issues related to that feature.
- Fixed workbench radius display & spawn prevention.
New Map Synchronization System
This option is enabled and disabled by [Map] shareMapProgression
This is a sophisticated new version of a proper map sync with networking, local storage and other neat features.
It's a complex and reliable system for syncing everyone map progression on server join, even when the person was offline for a longer period of time.
TLDR; Its a server sided map sharing system using networking to convey map progression to each client based on the servers map.
Known Issues
- Inconsistent Auto Deposit behavior, we are on this. Our next update will focus on crafting from nearby chests, automatic furnace input and while we are at it we will also make sure to fix this specific issue once and for all.
More
We have more in our pipe and we would like to encourage other mod creators to reach out to us if they are interested in seeing their mods or features be added to V+. Everyone is welcome, all doors open and we aren't choosing beggars either- you will be paid for your contribution just like everyone in our development team at the moment.
[STABLE] 0.9.4
Changelog
- Added a option to remove structure damage to buildings built by players
- Added a option to disable portals
- Added no weather damage to objects placed in water
- Added a option to the Gathering to increase drop chances of resources from resource nodes
- Fixed iron scrap not being affected by gathering rates
- Fixed issues from crop notifications
To fix the console issue remove "Valheim\BepInEx\plugins\Valheim.DisplayBepInExInfo.dll".
It will no longer be included in future releases.
Known Issues
- AEM / ABM seem to have a few issues if multiple people are nearby the player, we are aware of it and we are investigating solutions to this. Please give us some time to do this proper unless you want duping exploits.
Auto deposit is a little bugged when sleeping nearbywe where not able to reproduce this issue.
PS: You can be of expectance of a lot of updates in the coming days / weeks since our schedule is back on track.
We are aware of the current domain issues
[STABLE] 0.9.3
Changelog
- Added gathering rates for all harvestable resources
- Removed time settings until we fixed them
- Fixed ABM
- Added a new hotkey to save and paste the rotation of a object from/onto a object in ABM and AEM
- Fixed stamina drain when running or jumping when using stamina modifications to tools
- Added cultivator to stamina options
- All percentage values support -/+ values now
- Added durability modifiers by item types for axes, pickaxes, weapons, armor etc
- Added armor rating modifiers
- Added auto deposit of furnace and kiln to nearby chests
- Added a option to show the fermenter duration left until done on hover
- FIxed unarmed damage calculations
- Fixed wrong output of version with enforceMod to the console
- Fixed torches and fireplaces behavior
- Added Crop notification when placing crops to close to other crops nearby
- Added a option to show your stamina value below your stamina bar
- Added a inventory additions system including scrollbars
- Added a option to modify the amount of time items stay on the ground until despawned
Several other fixes that aren't noted, the whole project has been refactored a lot since 0.9.0 / 0.8.7.
More is on the way.
Known Issues
#235
Already fixed, will be deployed tomorrow along side new features already ready for 0.9.4
[STABLE] 0.9
Important
This update contains a system to automatically sync the server configuration setup with the client on connect.
This update contains the first parts stripped form our networking wrapper that we are working on. Future versions of V+ will include a configuration sync system for other mods to access and use while V+ is installed.
Please keep in mind that we have tested this update and we have not encountered issues. If you encounter issues please open them here on the repository or contact us in the discord.
There might be certain issues, limited to specific features that we are not aware of. Please report them and we will try to fix them as quick as possible. Consider this version to be quickly replaced in the coming hours or days depending on the issues we face. We hope you have patience with us while we try to get this system as reliable as possible on a broad scale.
Thanks to everyone who is continuously supporting us and this project.
Special thanks goes out to all the people contributing to the project right now.
We are going to start implementing all pull requests as soon as we are entirely certain that this sync system is issue free.
Changelog
- Added the Valheim Plus logo to the main menu.
- Added fody weaver to pack dependencies.
- Added a server to client configuration sync system. (This will be improved.)
- Removed the enforceConfiguration setting option since its no longer required.
If you encounter a "New Version is available" error. Ignore it.
[STABLE] 0.8.6
Changelog
- Fixed CLI Issues regarding password length of dedicated servers.
- Fixed several issues regarding the new config file and typos in it. You should replace your old config file.
- Fixed a issue regarding the server save interval and client sided behavior.
- The time speed multiplier for night is now correctly increase in %