diff --git a/README.md b/README.md index b230912d..5d0c0f60 100644 --- a/README.md +++ b/README.md @@ -13,9 +13,9 @@ ## Status Updates - If you would like to support this project, you can show your appreciation via [PayPal.Me](https://www.paypal.me/mariodivece/50usd) -- Current Status: (2021-06-05) - Release 4.4.350 is now available, (see the Releases) +- Current Status: (2024-05-21) - BETA 1 Release 7.0.360.1 is now available, (see the Releases) - NuGet Package available here: https://www.nuget.org/packages/FFME.Windows/ -- FFmpeg Version: 4.4 -- Make sure you download one built as a SHARED library and for your right architecture (typically x64) +- FFmpeg Version: 7.0 -- Make sure you download one built as a SHARED library and for your right architecture (typically x64) - BREAKING CHANGE: Starting realease 4.1.320 the `Source` dependency property has been downgraded to a notification property. Please use the asynchronous `Open` and `Close` methods instead. - I have been learning a ton while writing this project. You can find my latest video and rendering experiments here (if you are curious) @@ -44,12 +44,10 @@ * Downloading a compatible build For a x64 build - * the **dlls** are located here, [4.4 x64](https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-n4.4-latest-win64-gpl-shared-4.4.zip), - * and the **exes** and **dlls** here, [5.1 x64](https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-n5.1-latest-win64-gpl-shared-5.1.zip) - - combine the contents of the bin folder of both downloaded folders into a separate folder e.g `c:\ffmpeg`. + * the **dlls** are located here, [7.0 x64](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full-shared.7z), + combine the contents of the `bin` folder of both downloaded folders into a separate folder e.g `c:\ffmpeg\x64`. - *The resulting contents of the folder e.g `c:\ffmpeg` should be so* + *The resulting contents of the folder e.g `c:\ffmpeg\x64` should be so* - avcodec-59.dll - avdevice-59.dll - avfilter-8.dll diff --git a/Unosquare.FFME.Windows.Sample/Unosquare.FFME.Windows.Sample.csproj b/Unosquare.FFME.Windows.Sample/Unosquare.FFME.Windows.Sample.csproj index 6dc0e5de..eaff3fc6 100644 --- a/Unosquare.FFME.Windows.Sample/Unosquare.FFME.Windows.Sample.csproj +++ b/Unosquare.FFME.Windows.Sample/Unosquare.FFME.Windows.Sample.csproj @@ -31,16 +31,16 @@ GitHub https://github.com/unosquare/ffmediaelement - 7.0.360 - 7.0.360.0 - 7.0.360.0 + 7.0.360-beta.1 + 7.0.360.1 + 7.0.360.1 preview Mario Di Vece, and Contributors to the FFME project Unosquare SA de CV Unosquare FFME Reference Media Player Reference implementation of a media player using the FFME - Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2020 + Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2024 https://github.com/unosquare/ffmediaelement ffmpeg.ico diff --git a/Unosquare.FFME.Windows/Unosquare.FFME.Windows.csproj b/Unosquare.FFME.Windows/Unosquare.FFME.Windows.csproj index 03779487..224e1a3c 100644 --- a/Unosquare.FFME.Windows/Unosquare.FFME.Windows.csproj +++ b/Unosquare.FFME.Windows/Unosquare.FFME.Windows.csproj @@ -29,18 +29,18 @@ en - 7.0.360.0 - 7.0.360.0 + 7.0.360.1 + 7.0.360.1 FFME.Windows - 7.0.360 - 7.0.360 + 7.0.360-beta.1 + 7.0.360-beta.1 Mario Di Vece, and Contributors to the FFME project FFME: The Adavanced WPF MediaElement Alternative FFME is an advanced WPF MediaElement alternative. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. - Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2020 + Unosquare SA de CV, Mario Di Vece, and Contributors, (C) 2015-2024 true LICENSE https://github.com/unosquare/ffmediaelement diff --git a/appveyor.yml b/appveyor.yml index 26e9ab64..62b03ae6 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: '4.4.360.{build}' +version: '7.0.360.{build}' image: Visual Studio 2019 Preview configuration: - Release