Make DspComplex multiplies use growing addition. #157
Merged
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DspComplex relies on using the underlying Ring's multiplication. For UInt, SInt, FixedPoint, etc. these additions wrap instead of grow. For our implementation of complex multiplication, growing is more desirable
than wrapping.
This commit adds specialized versions of the DspComplex for UInt, SInt, FixedPoint, etc. that use growing addition.
This is in response to an issue @mkosunen and @Yuedai14 were running into that they were working around by increasing input bitwidth.
@shunshou, what do you think?