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challenges-port-04.cfg
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challenges-port-04.cfg
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// Port: Level 4 by [RM]Temka, overhaul by Molexted (maps/challenges-port-04)
// Level 4
tipstr = "press ^fs^fcE^fS to ^fs^fyuse items^fS and ^fs^fytriggers^fS"
gname = [editing]
mut = [131072]
modetexs = [<grey>textures/modes/editing ]
texture water "nieb/water.png"
texture 1 "appleflap/snow_nm.jpg"
texture 1 "nieb/waterfall.png"
texture 1 "nieb/waterfall_normal.png"
texscale 0.5
texture water2 "textures/water.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterfall.jpg"
texture 1 "textures/waterfalln.jpg"
texture water3 "textures/water.jpg"
texture 1 "appleflap/snow_nm.jpg"
texture 1 "textures/waterfall.jpg"
texture 1 "textures/waterfalln.jpg"
texture water4 "nieb/water.png"
texture 1 "snipergoth/watern.jpg"
texture 1 "nieb/waterfall.png"
texture 1 "nieb/waterfall_normal.png"
texscale 0.5
texture lava "textures/lava.jpg"
texture 1 "nieb/lava_normal.png"
texture 1 "nieb/lava.png"
texture 1 "nieb/lava_normal.png"
texture lava2 "textures/lava2.jpg"
texture 1 "nieb/lava_normal.png"
texture 1 "textures/lava.jpg"
texture 1 "nieb/lava_normal.png"
texture lava3 "nieb/lava.png"
texture 1 "nieb/lava_normal.png"
texture 1 "nieb/lava.png"
texture 1 "nieb/lava_normal.png"
texscale 0.5
texture lava4 "textures/lava2.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/lava.jpg"
texture 1 "textures/watern.jpg"
texture glass "nieb/scratch2.png"
texture glass2 "torley/glass/bacterianwindow_n.png"
texture glass3 "torley/glass/frostedsimple_n.png"
texture glass4 "torley/glass/selfcleaning_n.png"
setshader stdworld
texture 0 "textures/sky.png" // 0
setshader stdworld
texture 0 "textures/.png" // 1
setshader stdworld
texture 0 "textures/default.png" // 2
setshader stdworld
texture 0 "jojo/concrete04.png" // 3
texscale 0.5
setshader stdworld
texture 0 "jojo/concrete07.png" // 4
texscale 0.5
setshader bumpspecmapparallaxglowworld
texture 0 "acerspyro/light2/light2.png" // 5
texture n "acerspyro/light2/light2_normal.png"
texture s "acerspyro/light2/light2_specular.jpg"
texture g "acerspyro/light2/light2_glow.jpg"
texture z "acerspyro/light2/light2_parallax.png"
texscale 0.5
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture 0 "trak/trak5/ribs1a.jpg" // 6
texture n "trak/trak5/ribs1_n.png"
texture s "trak/trak5/ribs1_s.jpg"
texscale 0.5
setshader bumpspecmapparallaxworld
setshaderparam specscale 1.000000 1.000000 1.000000 0.000000
texture 0 "trak/trak6/tile3.jpg" // 7
texture s "trak/trak6/tile3_gloss.jpg"
texture n "trak/trak6/tile3_nm.png"
texscale 0.5
setshader bumpspecmapparallaxworld
setshaderparam specscale 1.000000 1.000000 1.000000 0.000000
texture 0 "trak/trak6/trim1.jpg" // 8
texture s "trak/trak6/trim1_gloss.jpg"
texture n "trak/trak6/trim1_nm.png"
texscale 0.5
setshader bumpspecmapworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture 0 "philipk/pk02/floor12b_c.png" // 9
texture n "philipk/pk02/floor12_n.png"
texture s "philipk/pk02/floor12_s.png"
texscale 0.5
setshader bumpspecmapworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture 0 "philipk/pk02/floor13a_c.png" // 10
texture n "philipk/pk02/floor13_n.png"
texture s "philipk/pk02/floor13_s.png"
texscale 0.5
setshader bumpspecmapworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture 0 "philipk/pk02/panels01a_c.png" // 11
texture n "philipk/pk02/panels01a_n.png"
texture s "philipk/pk02/panels01a_s.png"
texscale 0.5
setshader bumpspecmapworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture 0 "philipk/pk02/wall04b_c.png" // 12
texture n "philipk/pk02/wall04b_n.png"
texture s "philipk/pk02/wall04b_s.png"
texscale 0.5
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture 0 "torley/desat/diagonalgrainsquares.png" // 13
texture n "torley/desat/diagonalgrainsquares_n.png"
texture s "torley/desat/diagonalgrainsquares_s.png"
texture z "torley/desat/diagonalgrainsquares_z.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 1.000000 1.000000 1.000000 0.000000
texture 0 "trak/trak6/trim2.jpg" // 14
texture s "trak/trak6/trim2_gloss.jpg"
texture n "trak/trak6/trim2_nm.png"
texscale 0.5
setshader bumpspecmapparallaxworld
texture 0 "misc/doortile.jpg" // 15
texture n "misc/doortile_n.jpg"
texture s "misc/doortile_s.jpg"
texture z "misc/doortile_z.jpg"
setshader bumpspecmapparallaxglowworld
texture 0 "acerspyro/light2/light2.png" // 16
texture n "acerspyro/light2/light2_normal.png"
texture s "acerspyro/light2/light2_specular.jpg"
texture g "acerspyro/light2/light2_glow.jpg"
texture z "acerspyro/light2/light2_parallax.png"
texscale 0.5
setshader bumpspecparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture 0 "trak/trak5/base1c.jpg" // 17
texture n "trak/trak5/base1_n.png"
texture s "trak/trak5/base1_s.jpg"
texscale 0.5
setshader bumpglowworld
setshaderparam glowcolor 0.800000 0.800000 0.800000 0.000000
texture 0 "luckystrike/barlight.jpg" // 18
texture n "luckystrike/barlight-n.jpg"
texture g "luckystrike/barlight.jpg"
texscale 0.25
texcolour 0.500000 0.500000 0.500000