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Sport.Mobile.sln
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Sport.Mobile.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sport.Mobile.Shared", "Sport.Mobile.Shared\Sport.Mobile.Shared.csproj", "{E7A976D9-E1FB-48B3-A735-98F6D88BB42D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sport.Mobile.iOS", "Sport.Mobile.iOS\Sport.Mobile.iOS.csproj", "{FA4ACD93-9FAE-4636-A22F-EBA9CA9B0929}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sport.Mobile.Droid", "Sport.Mobile.Droid\Sport.Mobile.Droid.csproj", "{29B448E1-4C6E-49D6-BA06-E02CC27AC8B4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sport.Mobile.Tests", "Sport.Mobile.Tests\Sport.Mobile.Tests.csproj", "{21D067C6-9177-46BA-969F-2C0C27EAF00A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MessageBarLib", "SupportingProjects\iOS\MessageBarLib\MessageBarLib.csproj", "{2848ABC8-92CF-4D70-BFD1-218E6D00D8BD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|iPhone = Debug|iPhone
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|Any CPU = Release|Any CPU
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FA4ACD93-9FAE-4636-A22F-EBA9CA9B0929}.Release|iPhone.Build.0 = Release|iPhone
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{29B448E1-4C6E-49D6-BA06-E02CC27AC8B4}.Debug|iPhone.Build.0 = Debug|Any CPU
{29B448E1-4C6E-49D6-BA06-E02CC27AC8B4}.Debug|iPhone.Deploy.0 = Debug|Any CPU
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{29B448E1-4C6E-49D6-BA06-E02CC27AC8B4}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
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{2848ABC8-92CF-4D70-BFD1-218E6D00D8BD}.Debug|iPhone.Build.0 = Debug|Any CPU
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal